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Returning to the Fragged universe (Spring Clean Challenge: 2025)

Returning to the Fragged universe (Spring Clean Challenge: 2025)

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Project Blog by elysium64 Cult of Games Member

Recommendations: 41

About the Project

I was watching last week's "Ontabletop" whilst painting. On the announcement of this year's Spring Clean Challenge I started to ponder what my project would be. I have so many unfinished projects that I would like to return too. Some of which I may also look at it time permits these include: DARK CONSPIRACY based on the old RPG using a mix of Hasslefree and Lucid Eye mini's Small gang warfare, with horror, grey aliens and corporate warfare. Writing on rules for this. PLOT DEVICE: I have the complete range which I have started but needs finishing. RUNEQUEST: I still have so much more to add to this project. As I was painting the episode finished and automatically started playing a previous episode. The indie of the week was the Fragged universe of games. BINGO! I had my project, I have already painted a load of robots,and I had all of the character models base colours painted with a wash, just requiring highlights, and only 9 models I should achieve this. But as usual my mind has gone into overdrive so I am setting 3 stages of this Spring Clean. 1. Finish painting the 9 models. 2. Play test the "Double Tap" rules (can be downloaded here: https://www.patreon.com/posts/double-tap-more-122438105 Whilst also painting additional some new miniatures and scenic elements. 3. Building a dedicated game board. I will be Happy if I complete stages 1 & 2,anything else will be a bonus.

This Project is Active

A Repair and Some Long Wanted Additions.

Tutoring 2
Skill 5
Idea 5
1 Comment

I have not achieved lots on the figures, I have finished off painting hair as well as alot of the Zhou.

I have not achieved so much because I spent two days distracted painting core box of Another Glorius Day in the Corp.

In this post I talk about glazing using Contrast Paint ( by far my most used method with Contrast paints) to do this i use a between 70:30-50:50 mix of Contrast and water experimenting to achieve my desired finish.

Whilst painting the Zhou, I broke his spear, I had been thinking of replacing as was a little bent and looked very flimsy. I cut away what remained of the spear, keeping the spearhead. I then drilled out the hand and the haft of the spearhead. I cut down a wire spear to the correct length.Whilst painting the Zhou, I broke his spear, I had been thinking of replacing as was a little bent and looked very flimsy. I cut away what remained of the spear, keeping the spearhead. I then drilled out the hand and the haft of the spearhead. I cut down a wire spear to the correct length.
In drilling the hand I slightly damaged it so I had to re-sculpt a thumb.In drilling the hand I slightly damaged it so I had to re-sculpt a thumb.
The original spear was at a different angle, much closer to the arm, so I had to re-sculpt the foliage on his elbow.The original spear was at a different angle, much closer to the arm, so I had to re-sculpt the foliage on his elbow.
L-R Theo his hair and the yellow waistcoat, Hraks, painted her hair, the green neon diodes and detail on her boots and gun, Max, painted his hair, Rachel, highlighted up her dreads, but I having just got a new magnifying light I want to add a further highlight to make them really pop.L-R Theo his hair and the yellow waistcoat, Hraks, painted her hair, the green neon diodes and detail on her boots and gun, Max, painted his hair, Rachel, highlighted up her dreads, but I having just got a new magnifying light I want to add a further highlight to make them really pop.
I highlighted Hrak coat, but highlights were to harsh  so I glazed the goat in the original green, this looked too drab so I applied another glaze of Contrast Creed Camo, this worked much better. I am unsure whether to add a further highlight  and I will probably wait until rest of figure is painted to achieve correct balance.I highlighted Hrak coat, but highlights were to harsh so I glazed the goat in the original green, this looked too drab so I applied another glaze of Contrast Creed Camo, this worked much better. I am unsure whether to add a further highlight and I will probably wait until rest of figure is painted to achieve correct balance.
L-R: Zhou, skin highlighted upto a bone white, and then all skin apart from face glazed with Contrast Snakebite Leather, and foliage highlighted upto a bright lime green. Palantor nothing done, Remnant, highlighted armour and fur, completed face, Kaltorean highlighted hair, Twi-far nothing. L-R: Zhou, skin highlighted upto a bone white, and then all skin apart from face glazed with Contrast Snakebite Leather, and foliage highlighted upto a bright lime green. Palantor nothing done, Remnant, highlighted armour and fur, completed face, Kaltorean highlighted hair, Twi-far nothing.
Close up of the skin tones on the Zhou and Remnant.Close up of the skin tones on the Zhou and Remnant.
For many years I have been looking at getting these Buzz Lightyear toys, but they have only been available in US, last week I went on ebay, and they were available in UK and only 12 pound each for the truck and the two cars combined.For many years I have been looking at getting these Buzz Lightyear toys, but they have only been available in US, last week I went on ebay, and they were available in UK and only 12 pound each for the truck and the two cars combined.
As can be seen here they are perfect scale for 28mm miniatures.As can be seen here they are perfect scale for 28mm miniatures.
Cargo Buggy, the green stuff on the seats is from where I had to remove some tabs which originally allowed you to clip the toy figures in.Cargo Buggy, the green stuff on the seats is from where I had to remove some tabs which originally allowed you to clip the toy figures in.
ATV JeepATV Jeep

The state of the universe

Tutoring 3
Skill 7
Idea 7
No Comments

Upon deciding that this would be my initial project I dusted off my old miniatures, downloaded the Double Tap rules and cards, and started to re-read the Lore book, I do love the background and art.

I was very happy to see that when I divided my models into factions, I had three factions of equal points.

The Mechanids, the default had guys. These models are all completed, the foot warriors were from a shared design between Fragged Empire and Faith ( another favourite RPpG of mine. The floaty robots were in a box of miniatures given to me by a friend, so sorry I do not know where they are from. For Double Tap I have assigned all of these Henchmen stat's, it will make for interesting splattering having a purely Henchmen faction. The 4 foot guys are all Grunts, 3 smaller floaty drones are Recon, the sleek larger drone an Assassin and finally the Drone with the large gun a Heavy Gunner. I tried to match stars closely to what they are equipped with.The Mechanids, the default had guys. These models are all completed, the foot warriors were from a shared design between Fragged Empire and Faith ( another favourite RPpG of mine. The floaty robots were in a box of miniatures given to me by a friend, so sorry I do not know where they are from. For Double Tap I have assigned all of these Henchmen stat's, it will make for interesting splattering having a purely Henchmen faction. The 4 foot guys are all Grunts, 3 smaller floaty drones are Recon, the sleek larger drone an Assassin and finally the Drone with the large gun a Heavy Gunner. I tried to match stars closely to what they are equipped with.
The Heroes: L-R: Max ( Legion Titanic Gunner), Hraks (Nephilim Emissary Medic), Theo (Corp Administrator), Rachel (Kaltorean Rumbunctiuos Mechanic), and Texos ( Theo's robot Agent).The Heroes: L-R: Max ( Legion Titanic Gunner), Hraks (Nephilim Emissary Medic), Theo (Corp Administrator), Rachel (Kaltorean Rumbunctiuos Mechanic), and Texos ( Theo's robot Agent).
The rival crew: L-R: Twi-Far Wanderer, Zhou Tracker, Remnant Devine Warrior, Kaltorean Sentinel, Palantar Hotshot.The rival crew: L-R: Twi-Far Wanderer, Zhou Tracker, Remnant Devine Warrior, Kaltorean Sentinel, Palantar Hotshot.
This is the cover of the first edition of Fragged Empire, I love this imagery so as a stretch goal to this project I would like to build a 3x3 game board to present this.This is the cover of the first edition of Fragged Empire, I love this imagery so as a stretch goal to this project I would like to build a 3x3 game board to present this.
The plan of the game board.The plan of the game board.

I have ordered a couple of the newer figures to complete the collection along with a couple of scenic elements. Oh and some decals.

I am hoping to go to SALUTE this year, if I do I will be shopping for stuff for the board, lots of climate and stuff.

That’s it for now. I have started on the painting, but not made a lot of progress yet, I will post with updates later this week

The state of the universe

Tutoring 3
Skill 5
Idea 4
No Comments

Upon deciding to return to the Fragged Universe, I dug my miniatures out and dusted them off, pulled out my RPG books and started to re-read. ( I love this universe and the art is fantastic). I then downloaded the Double Tap rules and cards.

I went through the rules and cards and created three different factions:

  • The Heroes of the original fiction included in the first edition FOR
  • All the robots, this will be interesting to platters as this is composed completely using various Henchmen stat’s to best match models
  • What models I had left over.

To my delight all three of these came out as 30 point factions, ideal.

I now decided the goal of this project would be to finish painting the miniatures, this should be very achievable as I only have 9 figures to finish off. Followed by playing the Double Tap game, and producing my first ever battle reports for this community.

The Mechanids, default had guys. The four robots aThe Mechanids, default had guys. The four robots a

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