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DreadBall Academy: Welcome to Xtreme!

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DreadBall Academy: Exploring Season 4

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With Chris from Mantic Games in the studio it's the perfect time to get an update on the new teams of DreadBall Season 4 as well as learning the latest game mechanics which include new special rules and fans invading the pitch!

Terminator Hangout With Alessio Cavatore [On Demand Here!]

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We had a Google Hangout chat with Alessio Cavatore to talk about his upcoming Terminator Genisys Miniatures Game and got some of your questions answered. [Updated with On Demand Video!]

Conan: Hyborian Quests Google Chat!

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We had a chat with the folks at Monolith behind Conan: Hyborian Quests via Google Hangout! Watch it here and find out more about the game.

Rick Priestley Google Hangout POSTPONED!

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So we are going through a 'Weather Bomb' here coming in from the Atlantic, and it seems to be playing havoc with our Internet connections! We cannot establish a decent connection with the outside world, so we're going to reschedule for Next week! Sorry guys, but Forces of Nature have defeated us!

Catch Up On Fallen Frontiers Google Hangout & Last Few Hours!

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Check out our Google Hangout with the minds behind Fallen Frontiers at Scale75! See if any of your questions got answered for this rather neat looking Sci-Fi Game ending soon!

Google Hangout With Megacon Games!

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Watch the Google Hangout chat with Megacon Games from Wednesday the 26th of November 2014 at 8:00pm/20:00 GMT! If you have any questions for the folks behind Myth and MERCS then let us know in the comments and we'll put a selection of them to the guys on the night!

Megacon Games MERCS & Myth XLBS Interview!

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Backstagers can now enjoy an extended interview with the Megacon crew as we talk more about the future of both MERCS and Myth. Some awesome snippets of information for both of these games so don't miss out!

Megacon Games MERCS & Myth Interview!

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We're sitting down for a chat with the guys behind Megacon Games who have created such games as the awesome MERCS and of course Myth! If you ever wanted to find out more about these games then you don't want to miss this! More coming in an extended Backstage interview too!

Designer’s Studio: David Esbrí of Carnevale

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We're back with another episode of the Designer's Studio and we'resitting down with DavidEsbri, the mastermind behind the fantastic cinematic skirmish game Carnevale.

Designer’s Studio: John Stallard Of Warlord Games

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Warren has sat down with John Stallard, one of the titans of the wargaming world, for a chat about his history and how he got started in the industry before heading out on the path to create the games he has today.

Designer’s Studio: West Wind Productions

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Warren joins Andy Cooper from West Wind Productions to have a chat about how the mastermind behind Empire of the Dead got his start in the world of wargaming.

Designer’s Studio: Jake Thornton Part 2

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Join Warren once again as he chats with one of our favorite game designers, Jake Thornton. In part two we discuss his time at Mantic Games and get up to date with what he's working on!

Designer’s Studio: Jake Thornton Part 1

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On our last little trip over to Nottingham Warren stopped off with Jake Thornton for a Designers Studio session. In part one of the interview we get to see how it all started for Jake and the road through Games Workshop.

Warren’s Nottingham Road Trip: D&D Collectors Series Designer Interview Two

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Time for another look at what Warren got up to during his last trip up to Nottingham. This time we get a look behind the scenes at the dynamic back drops for all the box art of the D&D Collectors Series.

Warren’s Nottingham Road Trip: D&D Collectors Series Designer Interview

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Time for the next installment of Warren's Nottingham road trip. This time our fearless leader has stopped off at Battlefront to have a word with Matt Parks the Lead Designer of the D&D Collectors Series.

Flames Of War Vietnam Developer Chat: 9pm (BST) Thursday!

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We've got another awesome developer chat set up for you guys starting tomorrow (Thursday 8th August) where you can pose your questions to Phil Yates, Lead Game Designer right here in our chatroom!

The Designer’s Studio: Talking Relics With Gav Moorcroft of Tor Gaming Part 2

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Warren is back for part two of this Designer's tudio with Gav Moorcroft. The guys continue discussing their thoughts on the industry and have a general chinwag on what they love about our wonderful hobby.

The Designer’s Studio: Talking Relics With Gav Moorcroft of Tor Gaming Part 1

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Warren is joined by game designer Gav Moorcroft from Tor Gaming to get an insight into the history behind Gav's love of gaming and how he got his break in the industry. Sorry guys video has been fixed!

Designer’s Studio: James M. Hewitt (DreadBall) Part 2

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Warren brings James M. Hewitt of DreadBall fame back into the Designers studio for another chat about wargaming, board gaming and everything in between!

Designer’s Studio: Alessio Cavatore (LOKA)

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Warren sits down with yet another legend from the wargaming world in the Designer's Studio. This time he chats with Alessio Cavatore about his start in gaming, his time in the industry, and his latest creation to hit Kickstarter, LOKA.

Designer’s Studio: Ronnie Renton (Mantic Games)

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Another week is coming to an end, but before we all gear up for some gaming this weekend we had Ronnie Renton in the Designer's Studio for a chat about what got him into gaming. We also look into his industry history and of course what the future holds for the gaming industry as a whole.

Designer’s Studio: Rick Priestley (Gates of Antares)

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Warren sits down for a chat with Rick Priestley, one of the titans of the wargaming world, and talks about game design, his incredible history, and what got him into this quirky hobby that we love so much.

The Designer’s Studio: James M. Hewitt (DreadBall) Part 1

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As you may have seen a little while ago we had James over from Mantic to chat about DreadBall, but we all know Warren likes to go in-depth when we have people over to make videos and so he set aside a little time to chat about what got James in to gaming and more importantly what his thoughts are on designing games, and the odd little pointer to all you budding games designers out there.

Join Us Tonight For the On the Table Hangout

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Hey folks! If you missed the Hang Out last night you can now watch it via Youtube right in here. Join us for an hour of waxing lyrical about all things gaming!

What are the Nomads Faction due to get in the Infinity Campaign Book?

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What sneaky additions can the Nomads expect in the latest Infinity update... Carlos can tell us!

Hail Caesar! An Interview with Rick Priestley

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We're back at Salute 2011 and this time Andy gets to speak to gaming demi-god, Rick Priestly, about his involvement in Warlord's latest game of ancient battles... Hail Caesar!

Otherworld Miniatures – Salute 2011

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Andy meets up with Richard from Otherworld Miniatures and chats about some of the things you can use there models for.

Lloyd get’s detained by stormtroopers

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So as we were wandering around Salute 2011 Lloyd decides it's a good idea to interview two stormtroopers... do you know what... I'm just going to let you see how he got on!

Heresy Miniatures – Salute 2011

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Andy get's a chat with Heresy Miniatures about there new Dragon and Goblins, but what do you guys think of them?

Warpath Beta Week – Sneak Peek – Race Overview

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Andy chats with Ronnie and Alessio as they discuss some of the background for the other races in Warpath.

Warpath – The Background

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It's time for some more Warpath, as Andy, Ronnie and Alessio discuss the background and some of the ideas that went into the world of Warpath.

Go Fer Yer Guns Developer Diary – More advice from Alessio

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Warren and Andy have another chat with Alessio about his thoughts on game development and Go Fer Yer Guns!

Andy Chats With Ronnie And Alessio About The Warpath Alpha

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So the Warpath Alpha Playtest has begun and Andy gets a quick word or two, from Alessio and Ronnie, about the playtest and what there hoping to get from you backstagers.

Alessio on Combat, Shooting and Special Rules in KoW

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In this final part of the interview with Alessio Cavatore, I get to ask him about his thoughts on the rest of the game mechanics (at least the ones he had started to solidify at this stage). Its an interesting […]

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