40k Deathwing Terminators by Bothi
Recommendations: 239
About the Project
A buddy and I challenged each other to paint 500pts (or 25 power) of 40k every 6 weeks. We would do this 4 times so we each end up with a 2000 pts (or 100 power) 40k army. We call these iterations blocks. After each block we would meet up and have a game with all the minis we painted so far and possibly the minis for the next block.
I decided to finally paint my 10 years old Deathwing Terminators and my buddy went for his Thousand Sons. A lot of my models are actually from the second edition from 40k and are full metal. I did a lot of rework on these bringing them into more dynamic poses. And of course everything was rebased from those 25mm bases.
Related Game: Warhammer 40,000
Related Company: Games Workshop
Related Genre: Science Fiction
This Project is Active
Ravenwing Apothecary
Last but not least: the Ravenwing Apothecary. Yes he is also part of the Inner Circle. I believe that is because he is part of the Black Knights and they are responsible for hunting the Fallen before calling in the Deathwing to finish them.
This model is a conversion as well. I used an Outrider-Bike from the Indomitus Box. But I proped up the handles a bit to give it more of a Chopper-Look. The Shoulder Pad is actually the one from the Ravenwing Apothecary set. The Reductor-Arm and the Packpack are from Kromlech (unfortunately they were of quite poor Quality). The Head I believe is from the Deathwing Knights set. The Plasmaguns are from MkIV Horus Heresy sets. And the Pistol is from the Primaris Apothecary.
This will conclude my work on this project for now. But I will definately take it up again sometime in the future.
Ezekiel, Master of the Keys
And here comes the Man himself: Ezekiel. “This looks a bit different”, you say? Well, glad you asked! As the guy is sold out everywhere and mistreated ebay minis with 3 far-too-thick-coats made out of failcast are no option for me, I had to built my own Ezekiel. I tried to stay as true to the original posture as possible. This is a combination of the Librarian and the Master from the Dark Vengeance Box and a few bits and bobs here and there. I included a picture of the original at the end.
Chaplain with Jumppack, Chainsword and the Cup of Retribution
So I finished the Chaplain for the List. Technically not a Terminator but still Inner Circle. So I think we can let this one go. Same goes for the next two. Ezekiel and a Ravenwing Apothecary will be next.
I also tried the 64M Modus of the new Camera. Until now I like it.
Another Troop of Knights
So to complete the “normal Troops” for the list I am currently playing I had to paint up five more Deathwing Knights. Wonderful and extremely cool models. Just hard to get you hands on them at the moment. Sold out everywhere.
I did some minor conversions on the stances and how they are holding their maces. Also the Master can have two weapons to be used as a normal Knights as well as the Master (if I decide to run a 10 man Troop).
Also I am still getting used to the new camera.
Next up will be 3 more Characters.
... so I ordered a Thunderhammer and Stormshield at Five Guys!
Three more guys with TH&SS. These are kitbashed from old metal Terminators, Gravis Armour Marines, new DA Terminators and some Kromlech Bits.
Three more guys with TH&SS. These are kitbashed from old metal Terminators, Gravis Armour Marines, new DA Terminators and some Kromlech Bits. 3 Bolter Dudes with 2 Cyclones and 1 Ancient walk into a Bar...
Next up is a bit more ranged firepower and some support. 3 Stormbolter and Powerfist Terminators – two with a magnetized Cyclone Missle Launcher – and the Ancient for the new and totally imbalanced “Pennant of Remembrance”. The Banner is also magnetized above the fist for transportation reasons.
Just as a reminder, these are all the super old metal Terminators from the second Edition of 40k (with a few plastic/resin bits used here and there). I still remember “fondly” when I converted them like 10+ years ago. Lets say a lot of Green Stuff and Brute Force was involved.
Also I had a bit of a misshap with the Airbrush on the OSL of the Ancients Thunderhammer. I got some color built up on the needle and it kinda splashed on the model. It looks still ok in real life, but when you zoom in on the pics you can see the splatter.
Back in Business: 5 Relic Termis
It’s been over 2 years since I last worked on this project. And with the new Dark Angels Supplement for 40k, I decided to revisit this army and paint up a few more Minis.
But in those 2 years a lot has changed. Colors had dried up. I at least tried to improve my edge highlighting. Contrast paints were invented. I bought an Airbrush. I moved, got a new job. What do you know…
So I decided to stay more or less true to the look of the army, but also try to improve on my older techniques. Here is what changed to instructions far below:
- edge highlighting with the side of the brush and not the tip (why did nobody tell me that before)
- much more diluted paints
- OSL via the airbrush
- replacing all the greens, reds, greys and browns with their new contrast paint counter parts
- magnetizing a few weapon options here and there
- buying a new can of dip
- using a much larger brush for drybrushing
- using some technical paints for lenses and lasersights
But. I am still a speed painter at heart. So I “only” spent a bit over an hour on each of these. Less than 6 hours for the entire squat (excluding some breaks to let the dip dry etc.)
BatRep: Deathwing vs Thousand Sons
If you’ve read the project description you might have recognized, that I did this challenge together with a friend. In December we decided to pick up our armies from that project again and have another game against each other.
It was a really friendly narrative 40k game in which he had to assault a position of mine. I had to dig in (some rules giving me +1 saving throws in addition to cover) and he had infinite reserves (every dead unit just comes back).
As I was not allowed to deep strike I set up my Terminators – most of them are geared towards melee – as far to the front as I could. So I actually could get into melee and keep my opponent from reaching the objective.
As he had the first turn for sure, my opponent decided to bring his first wave as far to the front as possible aswell. The fight was on.
The first turns went really well for me. I could soak up a lot of damage with my Stormshield and Terminator Armour and my opponent failed most of his psychic powers or I was able to deny them. I even got into a few melees and killed nearly the entire first wave.
But after a few turns my small force started to dwindle and the Sons kept attacking wave after wave. Near the end I was down to three Terminators running havoc in the Sons deployment area (they kept making saves and charging and charging and charging…) and the Cyclone squad inside one of the buildings.
I was scoring 2 Victory Points for every unit I killed. He got 1 VP for every of his units in my deployment area, 2 VP for every of his units behind my deployment area and an extra two if he controlled the objective. One squad of Rubricks made it to the objective scoring 4 VP on their own (2 for the objective and 2 for being behind my lines). But I managed to kill enough and won that match very closely 14 to 11.
It was a really fun game and there will be more in the future. Leave some nice words for my buddy. The Thousand Sons are the first army he ever painted. I make sure to forward them to him.









































































































