Home › Forums › News, Rumours & General Discussion › [unofficial weekender] And then there was silence. › Reply To: [unofficial weekender] And then there was silence.
Pledge of the week… not get slaughtered in Silver Bayonet solo… more a hope than a pledge.
Kickstarter is great at generating excitement… but in the years that follow a successful project the excitement fades rapidly. It dwindles towards zero if the delivery gets put back by more than a few months.
I’ve got far too many games that I backed and either played once, or not at all.
It’s why I seldom pledge and when I do I try to go for short waiting periods… less than a year preferably.
Now I tend to wait until a game is released and allow them time to bug fix it. Luckily I have a pile of stuff to work my way through to keep me busy.
And lately… ks seems to unreliable. Too many companies promise a lot, realise they can’t afford to deliver (assuming they ever intended to) and end up denying backers the end product. If a deal looks too good to be true… it probably is and you’re throwing away your money.
There are several games that I backed and were delivered where the company is now dead with unfulfilled kickstarters. Luckily I’m not one of the people that lost out big.
Only ks I backed that failed to deliver was Exile Games Studio Perils of Mars and that was a pdf only pledge at $25. He just stopped updating the ks in November 2018.





























