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Reply To: [unofficial weekender] Back to the mines

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#1939233
sundancer
44259xp
Cult of Games Member

It is Friday!

We played Frostgraves “Treasure Phantasmal” scenario last night and it was a bit “meh”. I think it came down to two main problems.

  1. Early in the campaing: It was our 4th game and the only NPCs in this scenario are wraiths who can only be hurt/wounded by magic and magic weapons. I was lucky in the earlier games so my two thieves had magic daggers. Including my wizard and his apprentice I had 4 minis that could fight wraiths. My friend had no magical weapons and not a single spell that counted as “magical attack”.
  2. Getting treasure of the table is hard! Because the carrier of the treasure needs to make a willpower test on a D20 with a 10+ to actually move where he wants to. If he fails he runs towards the centre.

It was a lot of dice rolling without any real action. Next scenario will be “Ice Storm” which already reads a lot more fun.

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