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ah .. the joys of randomised scenarios with random properties for random army lists … /s
I’d say that scenario is a recipe for disaster as it relies a bit too much on certain aspects of a warband with no way to mitigate aspects if you fail to match the requirements.
A good DM would have allowed the team to ‘discover’ a minor magic weapon or an ointment that granted temporary magic properties to at least some weapons of both teams.
Either that scenario was designed for characters with a lot of willpower or something was missed.
@blinky465 ‘roll dice / hit target number’ … yeah, that’s how playing RPG’s has been for me since forever.
I like the idea, but somehow I can’t find a way to make the magic work like they do in shows like Critical Role.
Someone once compared it like the difference between porn movies and the actual act.
It always look good on tv, but when you have to do it yourself the results can be kind of dissapointing …
People tend to forget that the cast of Critical Role are professional actors/comedians who excel at improvisation.
We as mere mortals rarely get that creative. Or rather if we could be then we’d ve artists ourselves and not some IT-nerd trying to make rocks obey his command.
