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ANZACS and the return of  ‘Them’,  ( & Cthulu  Kong, Goldylocks etc!))

ANZACS and the return of ‘Them’, ( & Cthulu Kong, Goldylocks etc!))

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Project Blog by bobcockayne Cult of Games Member

Recommendations: 245

About the Project

One of those ideas that comes from re watching 'Kong Skull.Island'.

This Project is Active

Forgotten Ruins 5 Heavy Wpns.

Tutoring 0
Skill 3
Idea 2
No Comments

Despite the obvious disparity in wpns between the protagonists wpns , the Ulta Modern side needs heavy wpns to deal with some of the Bigger threats, such as Giants, Ogres and Trolls, as the standard.5.56 mm bullet just hasn’t got the stopping power, luckily Empress Minatures supplies a nice range of these.

Auto Grenade LauncherAuto Grenade Launcher
Forgotten Ruins 5 Heavy Wpns.
Ma dueceMa duece
Forgotten Ruins 5 Heavy Wpns.
81mm mortar81mm mortar
Forgotten Ruins 5 Heavy Wpns.
60mm Mortar and Carl Gustav60mm Mortar and Carl Gustav
Forgotten Ruins 5 Heavy Wpns.
Carl Gustav from side.Carl Gustav from side.
Finally Squad Marksman Rifles ( missed in original Emprees purchase)Finally Squad Marksman Rifles ( missed in original Emprees purchase)
Forgotten Ruins 5 Heavy Wpns.

Forgotten Ruins 4 Armour.

Tutoring 1
Skill 3
Idea 3
No Comments

To round out my Ultra Modern British I painted up some Empress Minatures Vehicles in the Form of a Wartior IFV, for obvious troop transport.

Forgotten Ruins 4 Armour.

And a Scimitat Light Tank/Recon Vehicle.

Forgotten Ruins 4 Armour.

I decided to go for Northern Europe Cammo rather than desert, as had gone for Temperate bases for Infantry.  The novels are initially set somewhere in Normandy 10,000 years in future. This works for what will be my own world, which will be another zone on the Black Suns planet, hence the different weird and wonderful found.

I did try a different company rattle can for the Base Colour  for these vehicles , as have been trying out the Colour Forge Range , in this case their Death Rattle Green.

Forgotten Ruins 4 Armour.

You get more paint for your bucks/pounds and it gives a good coverage.

I again went for a diluted GW Agax Earfhshade wash.

As usual I dry brushed Army Painter Army and Cammo Green to tidy it up before putting the cammo pattern on using GW Basilicum Grey Contrast.

It was the weather again with lightened  Army Painter Green before adding decals.

The Decals were mainly extras from the Rubicon,s Centurion kits.

Once these has set, I did the usual neat agreax Earthshde weathering on tracks and lower Hull, finishing off with a light Sand Dry Brush.

With the Vehicles done I had also got some Dismounted vehicle crew from Empress and these were suitably painted.

Forgotten Ruins 4 Armour.
Forgotten Ruins 4 Armour.

Star Spawn One for Ben

Tutoring 1
Skill 3
Idea 2
1 Comment

Now I will upfront apologise for not being able to describe the painting of the figure part of this model as:

I had brought this on Impulse, as had Kevin and Jo from our group on seeing  it on the Friday at Games Expo. As usual we held off buying straight away, and having forgot where the stand was , Kevin brought them on  the Sunday from.

https://xwcminiatures.com/pages/miniatures.

I had no idea at the time what I was going g to use it for, but knew I would eventually.  Any way it was ideal for Black Sun, and has sat by the side of hobby table since the end of August

( having been built as I kept knocking it on floor , and having  to find the bits!)

I had a paint scheme in mind based on;

 

Star Spawn One for Ben

So I tried various Speed and Contrast paints , with lighter drybrushing, but couldn’t get it right. In between it would sit on side table whilst I thought about it again.

Eventually I tried a white light dry brush and it worked and I had base colour. But I didn’t want wings to be same colour, as it would be too green. I had originally thought about doing whole model Blue but decided against it goong  would work for just the  wings going provisionally matching a  light fading night sky.  Again  I had the  same problem and it didn’t look right till you guessed it, light white dry brush.

Afterwards it was a little experimenting with the boney bits claws etc  but figure was finished.

Then how to base it. I originally was going to be clichéd and put it standing over a mountain of skulls but Kevin pointed out that would scale it, and I wanted it for multiple games. So base was painted black and it sat at side of hobby table fo a few more weeks.

Anyway I looked at it and thought about it’s name StarSpawn  and looking at black base thought Space (the f…..you know the rest)

So paint a star spotted base, but would it look odd on a Vietnam Jungle, then thought,  how if its crossing from the void into our reality across dimensions!

So using a bit of textured paint, did a roughly semi circle for a blazing sun with a firey corona ( I slipped with brush putting down textured paint) and then did a roughly linear strip of textured paint for the Jungle for our dimension with a white line for the crossover. Both the Sun and Jungle painted with appropriate speed paints.

I had wanted to convey it shattering the barrier between dimensions,  but how to do it, till I found some old orange clear plastic card.. which shattered appropriately when being cut and voila!

Star Spawn One for Ben
Star Spawn One for Ben
Star Spawn One for Ben
Star Spawn One for Ben
Star Spawn One for Ben
Star Spawn One for Ben

For Varnishing I generally went for AK’s ultra Matt, but used gloss on Sun tentacles and edge of claws. I did a light dry brush of gloss over all to give model a slight sheen.

To the Shores of Tripoli

Tutoring 0
Skill 2
Idea 2
No Comments

Having done a Marine tank I finally got to do my 2st squad of Rubicon’s U.S.M.C. which are some of the nicest figures in range. Mostly done using techniques used on previous figures. Only difference was they had flak jackets  and on looking at photos of Marines in Nam, they seemed to come in various shades of green  so plumped for the old staple GW Contrast Gutrippa Flesh, for a lighter contrasting colour.

To the Shores of Tripoli
To the Shores of Tripoli
To the Shores of Tripoli
To the Shores of Tripoli

Ozzy SAS

Tutoring 0
Skill 3
Idea 2
No Comments

Then it was the SAS, a set of figures that I wanted to do a lot earlier but dropped off schedule.

I originally thought they would be completely glad in Tiger stripe Cammo but was suprised to find it was a mirror subtle Cammo similar to 1950’s British Paras, and they wore a similar smock.

As I was playing with a different set of colours  and wasn’t sure how it would go  did it on 1st batch of figures just on the bits of smock that showed under all the Kit.

Unlike the British for Forgotten Ruins,  I only used colours, the base light Green, the usual Wraithbone  dabs then a Brown with GW Skeleton Horde ( as was very light looking on the Osprey picture, with Forest Sprite .

Ozzy SAS
Ozzy SAS

Happy with the subtle effect I used it on both jackets and trousers on next batch of Six.

In addition I decided to try Cammo face paint, partially as I had been Impresed with how Speedpaints Forrst Sprite had worked on the Ork faces earlier.

I then just put a couple bands of Militarum Green GW contrast, finding it easier to do than standard faces

Ozzy SAS
Ozzy SAS

For the Eagle eyed, yes the Beret is Cammo’d as well.

Back to Nam, ARVN Heroes/Command.

Tutoring 0
Skill 3
Idea 1
No Comments

Well after that interlude, and Halo Project it was back to Black Suns proper (also needed to clear partiallystsrtrd figures fron hobby table), with the Forgotten ARVN , Heroes/Command, Pulp Figures don’t do ARVN so we had Empress mintures Command teams for this.

Fairly straightforward paint jobs on these  ( see previous)

Back to Nam, ARVN Heroes/Command.
Back to Nam, ARVN Heroes/Command.
Back to Nam, ARVN Heroes/Command.
Back to Nam, ARVN Heroes/Command.

Forgotten Ruins 3 - The Bad Guys.

Tutoring 1
Skill 2
Idea 1
No Comments

Having done the Modern force for the game I needed some opponents,  Now I don’t have a lot of fantasy figures , other than a small number I painted for Frostgrave some time ago. So to make the bulk I brought a boxof Oathmark Orks and one of their heavy Orks , to add to the Goblins I picked up form Wargames Atlantic. It did strike me that although these figures are for Forgotten Ruin, I don’t see why they couldn’t also appear as a faction in Black Sun, say for instance  wandering band from other parts of Planet ( I am developing an idea for am expanded Black Suns setting with various possible crossovers)

For the Orks so far complete I used a palette of Speed Paints and GW contrast.

Skin was the now tried and trusted Speedpaints Forest Sprite.

Their clothing was a mix of GW Basilicum Grey , Skeleton Horde, with Speed Paint Pallid Bone and Hardened Leather.

Armour was Speedpaint  Enchanted Steel for the mail , Broadsword Silver for Plate,

All given the now usual diluted Agrax Eartshade Wash.

The Figures were pretty much block painting of the various Contrast shades doing rather work and were a nice relaxing break from all the Cammo.

Ork InfantryOrk Infantry
Forgotten Ruins 3 - The Bad Guys.
Heavy Infantry Heavy Infantry
Forgotten Ruins 3 - The Bad Guys.
ArchersArchers
Forgotten Ruins 3 - The Bad Guys.

I still have to paint the Goblins , but did finish the two Bigger monsters I brought via Oathmark.

More will be added later, as I have now ordered British Heavy Wpns and Armour.

The OgreThe Ogre
Forgotten Ruins 3 - The Bad Guys.
TrollTroll
Forgotten Ruins 3 - The Bad Guys.

Forgotten Ruins 2

Tutoring 0
Skill 2
Idea 1
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Once the wash had dried, I tidied up the paint lines before di g faces, luckily many if the figures had sunglasses on which reduced the number of eyes I had to do.

Forgotten Ruins 2
Forgotten Ruins 2
Forgotten Ruins 2
Forgotten Ruins 2

I did a specialist weapons  with Sniper and Milan. Added were 3 figures from Wargames Atlanic Operator box, in one figure with Marksman Rifle and 2 Command with Berets.

Forgotten Ruins 2
Forgotten Ruins 2

Finally I added a SAS team. Botvof variation on cammo plus kit on there figures.

Forgotten Ruins 2
Forgotten Ruins 2

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