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#1671661
callidusx3
197xp

Limburger, that’s completely fair on Stargrave… different strokes and all that.

As for soulless, I’ve only heard that leveled against euro-boardgames!  Well, we do live in a capitalist world with companies whose goal it is to make money.  But a crap product need not be bought, which is why I parted ways with GW in ’04/’05.  In my estimation, GW currently has some pretty impressive games that have a “soul.”  This doesn’t mean that the manner by which GW rolls out the given product’s line is not problematic.

You and I do share that preference for games that are complete at launch.  This was one of the reasons I left miniature gaming behind 16+ years ago and focused on boardgames.  A complete, deep and replayable gaming experience for a fraction of the cost, and often enjoyed by 3-7 people instead of 2.  But, I do not expect this from my miniatures games.  I would be hard pressed to name a mini’s game that is not designed for expandability.

*Edit – This last sentence is inaccurate.  I know of many miniature rulesets that are not expandable (e.g. historical rulesets like DBA, Osprey’s stuff like Outremer, Reign in Hell).  But with respect to mini’s games with their own miniature line, I think Burrows and Badgers is the only one.

GW’s planned campaign supplements may be a part of the core game experience, but only if it contains the faction(s) you are playing.  Otherwise, there is nothing in Octarius that changes the core rules for non-IG/Ork players; presumably future campaigns will follow suit.  So it’s like buying the core rulebook in 40K and one’s faction codex book.  I do not think this is a tall ask by GW of its customers.

You are right that it will take a long while for GW to release bespoke teams for each faction if the plan is to release 4 campaigns a year, each with just 2 factions.  That may be likely, but let’s see if GW changes it up a bit.

I had a lot of issues with Warcry (and so did a bunch of others until GW publicly stated those optional books for the standard AoS factions were coming out), but 6 bespoke teams at launch would have been awesome for KT’21 to emulate.  Octarius is suppose to involve Tyranids, Marines & the Inquisition.  I’m sure one more could have been snuck in there for 6.  That would have been nice (and avoided the million Marine players out there from whining as much as they’ve been).

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