Home › Forums › News, Rumours & General Discussion › First impressions vs sustainability. Are looks more important than rules? › Reply To: First impressions vs sustainability. Are looks more important than rules?
(1) I think it depends on the quality of the mini design.
If the materials and skill were lacking then an upgraded/tweaked fresh mini is what the doctor ordered.
But new minis just so the box can say ‘new minis’ ?
That’s just wrong.
The real problem is that with the absolutely massive wave of ‘new’ releases it is easy for things to get lost.
Who will remember MESBG when GW launches an equally massive ‘update’ for their main line games ?
If anything GW is its own worst enemy in this.
They are the ones flooding their own market with ‘new’ things and ‘must have updates/expansions’
The one game that could have been a ‘one and done’ deal got hit with the same insane post launch crap shoot that taints the rest of their catalog.
(2) ideally we want a range of choices. When everything is ‘good’ nothing is bad either. Folk need to find their own ideal ratio of looks vs quality.
Can’t we accept that not everyone needs the ‘best of the best’ ? Some of us don’t mind the ‘crappy’ rules when they’re having fun playing a game with cool minis and friends.
I get that we as geeks dream about the ‘perfect’ system, but ‘perfect’ is the enemy of ‘good (enough)’.
You see the same thing in the entertainment industry where the enthusiasts will whine about the ‘average’ movies and songs while the vast majority is perfectly happy with the rather average low effort crap the studios and artists produce.
You can never tell someone they are having ‘wrong fun’ because they dared to like something from someone who isn’t at the top of the field in every aspect.
(3) clickbait is clickbait
Videos like that are not designed to answer questions.
They’re designed to force interaction by having folk post how much he is wrong about whatever he said, because that’s where he’s getting the money.





























