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#1918541
limburger
22101xp
Cult of Games Member

It kind of does and it kind of does not.

I tried Diablo 2 … and gave up somewhere in the 3rd act?

Diablo 3 ? I think I’ve completed that one. The story / quests were interesting enough for me to keep going.

Diablo 4 ? I’m still in Act 1 and bored … but for some reason I’m still playing.
However I doubt I’ll finish it, because there’s no real sense of pace or progress.

I’d say one of the reasons this game is tricky to stop playing is that there is no real ‘end’ to a quest. You get a *ding* popup ‘quest completed’ or ‘dungeon cleared’ and live goes on. Nothing of consequence is happening. I’m still slaughtering monsters with the occasional big bullet sponge ‘mini boss’ type.

The in-engine cut scenes are awful. Voice acting is great, but the characters just stand around waving their arms about.

/weird … it feels like I wrote this once before. Deja vu ?

I’d say the big problem for any ‘open world’ game is that too often there’s too much busy work in between the actual story telling. I ain’t got time for busy work.

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