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The missing VoD of Atomic Mass Games

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  • #1965614
    grantinvanman
    10156xp

    @limburger that’s in $CAD. So about €115 equivalent. Cheaper than what @sundancer ‘s F(n)LGS has at €129…

    It’s all relative…

    Nothing to do with the orange circus.

     

    #1965622
    pagan8th
    14582xp

    Dark Star Games in UK has a lot of Shatterpoint at half price or less.

    I am toying with the idea of finally making MCP playable by adding X-Men Starter as that’s 10 characters, plus dice, rulers and cards for around £70.

    #1965661
    dags
    4359xp

    @limburger Will Schick is the founder of Atomic Mass and designer of mcp so he does know the games.  This will be the third shift in role.  Not heard the other name possibly the Asmodee handler

    The optic of here is an new project off the back of our last new one is going to maintenance is not great

    It sounds positive for Legion which is my primary game, so selfishly ok

    I do wonder though if we (as wargamers) place too much on the expectation of continual development.  The osprey games often stand alone.  I have been doing a hobby sort out and starting to question my need for the new thing.  I have a lot of projects that I still wish to finish, and can find games for older systems.  I find an appeal in this being a “complete” project,  Almost like a boxed game that can be pulled out and played.

    Tangent aside and getting back on topic I guess this comes to the expectation set, but if a studio released a game and said heres the game it will be released over 3 years then just recieve occassional updates would it sell?

     

    #1965671
    pagan8th
    14582xp

    Isn’t Atomic Mass people that left Privateer Press? I’m sure Will Schick used to work for them.

    #1965716
    sundancer
    44423xp
    Cult of Games Member

    Quoting the AMG “about us” section:

    About AMG

    Composed of veterans from the tabletop miniatures games industry…

    And do seem to remember that Will Shick was of Privateer Press.

    #1965730
    grantinvanman
    10156xp

    Interestinger and Interestinger…

    I always disliked Privateer Press for their unabashed, win at all costs attitude. It was like the GW tourney scene on the biggest steroids one could get down the shadiest back alley. “Play like you’ve got a pair” was their literal slogan. BARF.

    The club I was running had a schism around the time the PP tourney stuff got really hardcore, and it was awful. People who were fun to even lose badly to became utter arseholes. The club died. However some of those arseholes did go on to win the big tourneys in Seattle and what not that PP was running. So yay for them or whatever.

    #1965744
    limburger
    22466xp
    Cult of Games Member

    “industry veteran” is such an empty term. It could easily refer to someone who was fired for being crap at his job …

    //

    if a studio released a game and said heres the game it will be released over 3 years then just recieve occassional updates would it sell?

    Yes and no.
    Businesses need the goose with the golden eggs. They demand ‘infinite growth’, even if it is mechanically impossible.
    Consumers have been taught that if there is no ‘news’ then the product is ‘dead’ and no one will want to play.

    Which is odd, because most sports have stopped evolving decades ago. The only thing that’s changing are the people playing.
    One has to wonder if tabletop games will ever reach a similar point …

    #1965745
    grantinvanman
    10156xp

    @limburger I will heartily disagree on sports evolution; hockey is ALWAYS changing, for example. Even how equipment is worn never mind the players.

    #1965785
    limburger
    22466xp
    Cult of Games Member

    @grantinvanman that is at best an evolution of technical materials used.

    It’s not like they’re changing how many players are on a field, where the goals are and how big the field is …

    and more importantly : they don’t abandon the entire thing after a few years.

    In general sports tend to be pretty stable in terms of what they are, what equipment is used and how they’re played.

    Tabletop games are an unreliable mess that do not have a standard format and an organisation that ensures stability.
    The sunsetting of Shatterpoint is proof of this.

    /off-topic

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