Night Fighting Rules in 40K 6th Edition
14 years ago 7It's time to turn on your torches as we investigate the new rules for night fighting and how the changes will affect those Necron armies that rely on the night fighting rules.
It's time to turn on your torches as we investigate the new rules for night fighting and how the changes will affect those Necron armies that rely on the night fighting rules.
We've put together the images of the sensational Carnevale range for your delectation... enjoy... if you dare!
If you're a fan of the epic TV series Spartacus: Blood & Sand and Spartacus: Gods of the Arena, then check out the brand new Spartacus Boardgame... Spartacus: A Game of Blood & Treachery... coming soon from Gale Force 9!
The guys explore the dark canals of Venice and investigate the campaign rules for Carnevale... including those rare sorcerous items available to characters in the game.
Masters of science and magic, the Doctors of the Ospedale spread fear and madness throughout the city of Venice... but why would you want to play these cruel madmen?
More cheese from Darrell as he takes a look at a thoroughly dishonorable tactic... assaulting units that are already falling back.
The Guild are an association of thieves and assassins, but what would motivate such a motley bunch to war in Carenvale?
Romain finishes off his tutorial and shows us how to paint a simple water effect on the base of his Ugdru-Rashaar.
Warren & Sam delve into the secrets of magic of Carnevale... will they emerge with their sanity intact?
Romain adds some more depth to his Ugdru Rashaar from Carnevale.
The guys take a closer look at close combat in the game of Carnevale and investigate the various combat options open to the seasoned fencer.
They live beneath the waters... but what on Earth are the Rashaar... if Earth is even the right place?
Warren & Sam take a look at the rules for ranged combat in the game of Carnevale.
Here's 9K Painting from YouTube taking a look at next months White Dwarf. I have visions of a GW-style "Bat Signal" going up to summon the legal team!
The Patricians are decadent and murderous... but why would you want to play them in a Carnevale game?
Romain begins work on a Carnevale miniature... one of those slimy & sinister Deep Ones... the Ugdru-Rashaar!
Warren & Sam discuss the rules surrounding movement in Carnevale, especially the cinematic and acrobatic manoeuvres the game features.
To tie in with our Carnevale Week, the kind folks over at Wayland Games are offering a superb set of deals on Carnevale faction starter sets, plus some cool blister packs to really bulk out your force! You can view all of the bundles here, but here are a few that caught my eye!
Warren and Sam take a look at the basic rules behind Carnevale.
Kicking off our introduction to Carnevale, Warren & Sam discuss the background of magic, science and horror that surrounds the game of Carnevale.
Count Pantaloné is here to give us an introduction to the shadowy world of Carnevale...