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Magic and Tech: Development

Magic and Tech: Development

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Project Blog by royalpain621

Recommendations: 364

About the Project

This has been a long time coming. The origins can go back three years ago when I first came up with the idea of Magic and Tech but then failed to carry through with any serious development. It has been only recently in the past 4 months that I really put any serious effort into rule development. My original plan was too wait til I had more done and wait til the Spring Clean Challenge has passed til I created a project page dedicated towards this but that is a week away; plenty of time to take Q&A for those who are curious and until v0.04 is up which contains everything right up to shooting rules as the current v0.03 only contains movement rules. If I get enough interest, I will be happy to put up Magic and Tech v0.03 but until then, I will be happy to put up a few images that I found that helped me get inspired to move this project along.

This Project is Active

Magic & tech V0.20

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The kickstarter has launched!

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Combat Witch Kickstarter Promo

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This is it! The Combat Witch Kickstarter Promo!

Kickstarter

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The kickstarter has been approved and will be live July 29th!
https://www.kickstarter.com/projects/theofficerfactory/magic-and-tech-naratian-combat-witches

Combat Witch Live Q&A

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A link for the live stream of the combat witch., Have questions about the minis, lore, etc; then you are more than welcome to come and join.

Combat Witch 3d Renders

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A month late but this is a preview of the renders of the combat witch project.

Kickstarter Poster

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A Launch of my Patreon!

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Woooooo! It is 2024 and I launched my patreon!
https://www.patreon.com/officer_factory
With your support, the combat witches will only get better as will the game and other games that I am creating.

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