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German East Africa

German East Africa

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Project Blog by blipvertus Cult of Games Member

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About the Project

Let’s get obscure! Here I explore gaming in one of the lesser well known theaters of WW1.

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The Jungle Jim’s

Tutoring 5
Skill 4
Idea 5
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I saw these figures and had to include them somewhere. They’ll probably go in the Close Assault squad. In game terms it’s just a rifle squad with special rules. To represent it on the table I’ll probably make it a mixed squad of Germans and Askari.

Figures by Pulp Figures. Figures by Pulp Figures.

Core Units

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In game terms, core units are the command squad and the rifle squads. The three types of rifle squads are the Schutztruppe, the Askari and the Naval Landing Party squads. Each can have 4 to 12 men. Schutztruppe and Naval squads can take one light machine gun.

Schutztruppe rifle squad. A mix of Pulp Figures and Brigade Games figures. Schutztruppe rifle squad. A mix of Pulp Figures and Brigade Games figures.
Schutztruppe Brigade Games figures. Schutztruppe Brigade Games figures.
Naval Landing Party. Figures by Brigade Games. Naval Landing Party. Figures by Brigade Games.
Askari figures by Brigade Games. Askari figures by Brigade Games.

Heavy Machine Gun Teams

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Skill 5
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In game terms, you’re limited to two heavy machine gun teams. Each has three men. Since casualty removal is a thing, and I didn’t want to clutter up the table with more dice or counters, I decided to magnetize the figures and just remove figures as they are eliminated.
And because I didn’t want to look at the metal washers the magnets adhere to, I decided to make magnetized terrain replacements.

Fully manned machine gun team. Figures by Pulp Figures. Fully manned machine gun team. Figures by Pulp Figures.
Casualties removed showing the metal washers. Casualties removed showing the metal washers.
Figures removed and replaced by magnetized terrain Figures removed and replaced by magnetized terrain
Crew figures and terrain caps. Crew figures and terrain caps.

Light Machine Gun teams

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It is true that the Schutztruppe had no light machine guns when the war started. It’s also true that the colony wasn’t supplied with any by Germany during the war. But the British forces were. And capturing and using those machine guns became a standard feature of the African campaign.

Asiankorps figures from Brigade Games sporting captured Lewis guns. Painted up as East African Schutztruppe. The uniforms are similar and the field caps virtually identical but in different colors. Asiankorps figures from Brigade Games sporting captured Lewis guns. Painted up as East African Schutztruppe. The uniforms are similar and the field caps virtually identical but in different colors.
More figures from Brigade Games. In terms of game mechanics, there is just one figure that is added to a squad.  But I like adding the assistant gunner as a bit of narrative. This team represents the LMG team of the Naval Landing Party. They’re in the uniforms of the Seebattalion, basically the German version of marines. While I have no information that any Seebattalion personnel were present on the SMS Koningsberg or in East Africa, it fits thematically and it amuses me so I did it. More figures from Brigade Games. In terms of game mechanics, there is just one figure that is added to a squad. But I like adding the assistant gunner as a bit of narrative. This team represents the LMG team of the Naval Landing Party. They’re in the uniforms of the Seebattalion, basically the German version of marines. While I have no information that any Seebattalion personnel were present on the SMS Koningsberg or in East Africa, it fits thematically and it amuses me so I did it.
The “light” machine gunner from Pulp Figures. The mini as equipped had a lighter tripod, so I just eliminated and had the gunner brace himself on a log to represent it as an improvised field modification. The “light” machine gunner from Pulp Figures. The mini as equipped had a lighter tripod, so I just eliminated and had the gunner brace himself on a log to represent it as an improvised field modification.

Snipers

Tutoring 5
Skill 5
Idea 5
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I couldn’t find any specific sniper models so I had to get creative. I found these two big game hunters in the Pulp Figures range. The fact that they have upturned hats just like the Schutztruppe was the deciding factor.
In doing some research I found out that the reserve companies that got called up were formed around shooting clubs. So my bit of historical fiction is that the older sniper had a daughter that were both members of the club and they both joined up to defend the colony. While sporting some civilian gear, they tried to equip themselves as much as possible with standard military uniforms and equipment.
I also learned that the reservists frequently didn’t have any uniforms or only had partial uniforms, so they wore black, white and red colored arm bands to mark themselves as legitimate combatants.

Minis from the Pulp Figures rangeMinis from the Pulp Figures range
Photo of armband issued to reservists that lacked uniforms. Photo of armband issued to reservists that lacked uniforms.

Command Squads

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Skill 5
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The command unit is made up of one officer armed with a pistol and two riflemen. Here’s  a variety of officers that can be used in the command squad.

Two Schutztruppe officers, one in the classic Sudwester, the other in the more common tropical helmet. Both figures by Brigade GamesTwo Schutztruppe officers, one in the classic Sudwester, the other in the more common tropical helmet. Both figures by Brigade Games
Two naval officers in the khaki tropical uniform. They’d be officers from the SMS Koningsberg after she’d been scuttled and the crew had joined the Schutztruppe. Both sport the tropical helmet but in white. As the war progressed they would probably be dyed khaki. Both figures by Brigade Games. Two naval officers in the khaki tropical uniform. They’d be officers from the SMS Koningsberg after she’d been scuttled and the crew had joined the Schutztruppe. Both sport the tropical helmet but in white. As the war progressed they would probably be dyed khaki. Both figures by Brigade Games.

While the remaining two members of the command squad are riflemen, here’s some buglers and flag bearers. While the core book doesn’t have rules for them, the next supplement to Blood and Valor will allow you to add either a flag bearer or a bugler.

A Pulp Figure on the left and a Brigade Games figure on the right, either one of them could replace a rifleman in the command squad. A Pulp Figure on the left and a Brigade Games figure on the right, either one of them could replace a rifleman in the command squad.
Both flag bearers are from Brigade Games. The flags are from Flags of War. On the right is the national flag. On the left is the military or Reichskriegsflagge.  Both flag bearers are from Brigade Games. The flags are from Flags of War. On the right is the national flag. On the left is the military or Reichskriegsflagge.

It’s all about the hats.

Tutoring 5
Skill 4
Idea 5
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The iconic image of the Schutztruppe was a jaunty khaki uniform topped off by the turned up hat known as the Sudwester. Seen frequently in pre-war portraits and post war veterans organizations, it wasn’t worn that often during the campaign. Nevertheless, the majority of my force sports them because let’s face, they’re cool.

Much more common in period photos is the tropical helmet. The high peak was supposed to allow air to circulate via air vents in the sides while also providing protection from the sun.

The field cap had mostly been replaced by 1914 but a very view photos show them being worn.

Left to right, the classic Sudwester, the tropical helmet and the field cap. Left to right, the classic Sudwester, the tropical helmet and the field cap.
The issue hat of the Askari was called the tarbush and is seen on the left. The figure on the right wears a scrounged up hat, probably civilian or handmade by the soldier himself. As the war progressed, uniforms were constantly modified or replaced by using captured uniforms or civilian clothes.  The issue hat of the Askari was called the tarbush and is seen on the left. The figure on the right wears a scrounged up hat, probably civilian or handmade by the soldier himself. As the war progressed, uniforms were constantly modified or replaced by using captured uniforms or civilian clothes.
A German naval officer on the left in a white tropical hat and khaki landing party uniform while on the right, an enlisted sailor in the tropical landing party uniform with naval cap. Why the officer’s uniform was issued in khaki and the enlisted sailor’s uniform was issued in white boggles the mind. The white uniforms and hats were quickly dyed to a khaki color. Most naval caps were also replaced by tropical helmets. Both figures are by Brigade Games. A German naval officer on the left in a white tropical hat and khaki landing party uniform while on the right, an enlisted sailor in the tropical landing party uniform with naval cap. Why the officer’s uniform was issued in khaki and the enlisted sailor’s uniform was issued in white boggles the mind. The white uniforms and hats were quickly dyed to a khaki color. Most naval caps were also replaced by tropical helmets. Both figures are by Brigade Games.

Resources

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Researching historical uniforms and units is one of more challenging but also entertaining aspects of historical war gaming. One of the best resources for this campaign is the German Colonial Uniforms website.

http://www.germancolonialuniforms.co.uk/

Just absolutely choke full of useful information there are period photos, surviving examples of period uniforms, color illustrations and brief histories of numerous German colonial forces.

Another, well established resource is the vast library at Osprey.  This Men at Arms series book covers the forces on both sides of the conflict. Another, well established resource is the vast library at Osprey. This Men at Arms series book covers the forces on both sides of the conflict.