Something of a Maze
Life and Death
Forests are just full of life, small creatures and critters crawl, walk or slither around, mostly unseen by the human eye, unless you really get down and look for them.
Cobwebs are a good way of indicating that little bugs carry on about their day, and let’s be honest, who hasn’t done the Kung-Fu walk of karate chopping their way through unseen webs? (I find this is the perfect role for children; send them ahead to clear the way for you)
And where there is life, there must naturally be death; it’s the way of nature.
Some time ago, much longer than I care to admit, I got my hands on these remains’ pieces. I have a feeling that it may have been a Kickstarter at some point in my ancient history, but I just can’t remember. It really has been a long time.
Anyway, I thought they may come in handy for some long-forgotten project, so why not give them a new lease of life on this one?
So, with Greenstuff World Cobwebs, Airbrush, Bones and dirt ground scatter I set about my terrain boards once again.
With the bones, I scattered a few around, mostly in places where you have to go looking for them, so there is a sense of discovery when you actually find some. They are very subtle from a distance, and it is not until you start looking closer that you actually notice them.
I could keep adding more and more to this terrain, but at some point, I have to step back from it and convince myself that it is done.
I have been invited to take part in an upcoming Burrows and Badgers campaign, which is exciting news. It’s a game that has been on my radar since the first edition, but I have never got to try. So, I am really excited to build a little party of forest critters and join in with that.
Tree Bark - I forgot to cover off on this before so I will do so now. To get the gnarly bark effect I used some left over AK Terrains Dry Ground texture paint, over that I painted some PVA on to which I sprinkled some tile grout here and there. The trees were then spray painted with rattlecans in browns and greys before a final drybrush.
















stunning! great job! i ve never seen something like it!
Thank you.
Great use of small details
That spiderweb looks excellent, how was it to work with?
Burrows and Badgers is great, I’m sure you’ll have a great time with it. Are you planning on playing on this table?
The cobwebbing is a bit hard to control so best done outside. Take it slow and building it up in layers I think gives more control.
Looking forward to giving Burrows and Badgers a go. I’m not massively competitive and much prefer games to tell a good story more than anything else so it seems like a good game for me.
More than happy to try it out in this terrain. I guess I will take guidance from the others in the campaign.