Skip to toolbar
Draconis does….. The Silver Bayonet

Draconis does….. The Silver Bayonet

Supported by (Turn Off)

Bat Rep – Scenario 4, The Last Mile Part 1

Tutoring 1
Skill 2
Idea 2
No Comments

Onto the final scenario from the core book.

This time the enemies have guns too, and can shoot back. To mitigate the amount of enemy attacks I set up my whole unit on the left flank, using some of the rocks to give a few of them cover.

Harpe and Angua were assigned as the models carrying the items from the chapel, since they had the highest survival chance.

The clue tokens are arrayed across the middle of the board. Two bandits guard the bridge, one guards the ford and three others are placed randomly by clue markers.

Set upSet up

Turn 1:

Pike shoots the closest bandit on the left for 6 health. The return shot misses, and Pike reloads. Frasier shoots the same one, doing enough to finish it off. Jones shoots, misses and the bandits return fire does 4 damage. Jones reloads. Wilson shoots the next on the left, for 6 health, and reloads.

Then the bandits act. The injured one on the left reloads, and shoots Jones, putting him down. (sine the doc is on the table Jones is left in place – and the doc is right next to him). One of the bandits on the bridge misses Wilson, but Wilson’s return fire also misses. The other bandits miss or move up, and none of my unit do anything in return – except Angua who reacts by moving up closer to cover.

Doc Godfrey then heals Jones for 2, putting him back in action, just. Angua fails to skinshift and just moves up. Harpe moves towards the middle, shooting and killing a bandit on a 10+6. Walker misses the injured bandit and moves up. No new bandits arrive.

End of turn 1End of turn 1

Turn 2:

The way I had placed Angua meant that she was blocking several lines of fire sadly. So I used other soldiers first. Walker reloads and shoots the injured bandit, missing by 1. Jones shoots at the same bandit, also missing by 1. This time though I used a fate dice as the other roll was high – and killed the bandit. He then moved to cover.

Wilson reloads and shoots the leftmost bandit on the bridge, killing him with a double 10! Angua manages to skinshift and moves up. Now she has DR 5 in place 😊.

Bandit shoots at Angua, but misses, then reloads. Bandit on the right moves around to get a shot on Harpe, missing by 1 (thanks to the penalty for him moving first).

Harpe reloads and moves further across. Doc moves up next to Jones, to heal him again next turn. Pike shoot the bandit on the right for 5. No return fire as that bandit had moved and shot. Frasier then shoots the same bandit for 7, killing him.

No new bandit again (requires a roll of 7+ on a D10). However, a Black Dog arrives on the bridge and decides to head for Pike.

Crack shot from Wilson kills bandit at the bridge Crack shot from Wilson kills bandit at the bridge
End of turn 2End of turn 2

Turn 3:

I know I have to lure the Black Dog away, as currently only Harpe can hurt it. Angua with her DR and Quick heal could potentially tank some damage for a while too, so she sprints back towards the middle.

The Black Dog is positioned so it is blocking shots on the last bandit, so my other soldiers have to manoeuvre. Walker reloads and moves up closer to the leftmost clue token. Pike moves up to cover, getting LoS on the bandit, but misses. The return fire just misses Pike thanks to his cover. Frasier also moves up to cover, shooting the bandit for 6. No return fire as he already did so.

The Black Dog assaults Angua, but misses. She falls back. The bandit reloads, shoots at Walker, but misses. Walker returns fire, but he also misses.

Godfrey heals Jones for another 2 health. Jones reloads and moves up. Wilson reloads and shoots the bandit for 5 (5+10 rolled), enough to kill it. Harpe charges into the Black Dog, barely missing it (by 1). Black Dog hits back for 5, Harpe passes the Terror check for the damage. No new bandit arrives.

End of turn 3End of turn 3

Turn 4:

Walker moves up to the second clue in line, sadly finding just some old mouldy bread ☹. Jones goes to the far left clue, finding a tattered prayer book (giving his attacked ‘Blessed’ meaning he can also hurt the Black Dog now). Pike and Frasier both sprint up without reloading their muskets (since there are no bandits, and they can’t hurt the Black Dog).

The Black Dog attacks Angua, missing again. She backs off.

Wilson sprints along the south. Harpe attacks the Black Dog, hitting this time for 10+8, solid blow. Black Dog’s return attack misses, it is obviously shaken by something being able to hurt it (Glad I chose to give Harpe Great Faith). Godfrey moves up next to Harpe. Still no new bandits 😊

End of turn 4End of turn 4

Supported by (Turn Off)

Subscribe
Notify of
0 Comments
oldest
newest most voted
Inline Feedbacks
View all comments

Supported by (Turn Off)