Star Wars: X-Wing 2.0 Announced By Fantasy Flight Games [Updated]
May 1, 2018 by brennon
Fantasy Flight Games has announced the coming of Star Wars: X-Wing 2.0.
The above teaser trailer shows off the new box and there also appears to be a Squad Builder App being thrown into the mix as well.
"The X-Wing Second Edition Core Set includes three fully assembled and beautifully painted ships, as well as all the cards, movement tools, tokens, and dice that players need to get flying.
A whole wave of expansions will be released simultaneously, giving players plenty of options to create and customize their X-Wing Second Edition experience. Conversion Kits for the Galactic Empire, Rebel Alliance, and Scum and Villainy for veteran players to bring their full collection of first-edition ships into the new edition."
Here are some of the core things dropped as part of the update from Fantasy Flight Games...
- With X-Wing Second Edition, gameplay has been refined across the board, implementing minor tweaks and changes to improve the game’s flow, clean up interactions, and refocus the game on the physical act of flying starships. For more information about the gameplay tweaks implemented in X-Wing Second Edition, click here to read our FAQ!
- The Force is a crucial part of the Star Wars galaxy that has historically played a smaller role in the game of X-Wing. With the release of X-Wing Second Edition, we have the chance to implement the Force as an important part of the game, affecting how you fly your ships and the choices that you make in the heat of battle. For more information about the Force and how it plays out in your games of X-Wing, just keep reading!
- Faction identities have been strengthened in X-Wing Second Edition, giving each faction more unique tactics and strategies. Flying a squadron of Scum and Villainy starships should feel very different from flying an Imperial squadron, and with the game’s second edition, those differences are more present than ever before. What’s more, the First Order and Resistance have been reformed into their own distinct factions, separate from the Rebel Alliance and Galactic Empire, with their own themes, strengths, and weaknesses.
- An official X-Wing squad builder app/website will be implemented, bringing a new level of dynamic play to Organized Play and casual games alike. This X-Wing squad builder gives players an easy way to assemble their squadrons and manage their collection, and it also allows the Organized Play team to explore dozens of new possibilities with alternate formats for the game. The point cost of ships and upgrades and the upgrade slots available to ships can be adjusted for the course of a single event, a tournament series, or an entire season of the game. Ultimately, the X-Wing squad builder app creates dynamic and constantly evolving Organized Play unlike anything that was possible before. For more information about the X-Wing squad builder app, read on.
If you're interested in the gameplay and what has changed, Team Covenant put together a game of 2.0 for you to watch.
Check it out and see if you can spot what's been tweaked and worked out in the new edition.
As mentioned above there are also going to be conversion kits for the various factions as well as some new ship releases to get you started in 2nd Edition.
Conversion Kits
Below you can see the conversion kits and first ship releases for the Rebel Alliance...
...the Galactic Empire
...and finally, Scum & Villainy.
The Conversion Kits allow you to bring over all of the various ships from the 1st Edition of the game and make them playable in this new outing. I actually like the new style they've gone for with the painting for the various ships too, it's neat!
If you want to find out more about what's included with each of these new expansions you can head on over to the FFG website and read more.
What do you think of the news?
"No doubt this will be a tightening of the mechanics!"
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Moving the point costs off the cards and onto the app is a good idea because it makes it easier for FFG to adjust them on the fly without needing to errata the card itself.
However.. man. I’m conflicted. That’s a lot of useless cardboard I suddenly have in my folders..
Nothing stopping you still playing 1st ed – some Warhammer players still play 3rd ed Fantasy, so 1st ed X-Wing shouldn’t be a problem so long as your opponents agree to it. 😉
That’s true about the points cost, and for that reason i think it’s a good idea. On the other hand, as someone who doesn’t own but has played the first edition, and whose interest was peeked by the idea of second edition, and who doesn’t have an up to date phone that can use apps, and who plays these game in order not ot be on a computer, it has soured the news somewhat. Still, i’ll try out the app on my PC and see.
Sleeve the cards, put a little 1/4″ sticker on it with the current point cost.
Yeah, no thanks. I’m good with what I have. 🙂
I wish they would bring in to the game some of the craft/vehicles from episodes I, II and III before bringing out a second edition.
Sure, but as cool as little Star Wars space ships are, the strength and success of X-Wing does not come from the casual games being played by people who love it just because it is Star Wars, and neither does a very large portion of it’s player base. A bit like Corvus Belli’s ITS system, a really well run and well supported organised play system becomes a double edged sword, often being seen as the only way to play.
Hell, even I have entered FFG supported events because of the accessibility of the game and I find the competitive nature of those events fun. So this is very much a case of upgrade or start playing HotAC on your own..
I really hope they can have more Clone Wars Fighters. They can add two new factions AND a bunch of neat Ships to buy! Specially the Eta 2s.
Well judging early reactions ‘It’s as if a million soul went meh at once’. Could be alright, but as a casual player seems unnecessary
More importantly where was the damn Legion news
Yeah I was expecting news for all of their Star Wars products during the Hyperspace Report. However since today is only the first day of the championships I wonder if we will get five more product updates over the coming days.
I hope so, would be a great shame if after advertising it as news for all systems they just did x-wing 2nd edition. Particularly as Legion had a good start but has slowed, and stock is yet again a problem.
From the noise at present they might also want the distraction, I think the upgrade cost has made a lot ask questions understandably so as if you have ships for the 5 factions that looking like £185 without the new box game.
Yeah, FFG cant keep their own products in stock? No surprise there. Maybe they keep doing it because the business model works for them but you would have thought they would at least have made an exception for Legion as The Next Big Thing.
Can you imagine how much internet rage there will be when this happens with the Conversion packs? October 1st, all Imperial packs sold out, reprint due Q1 2019..
This really makes me happy that I didn’t get into X-Wing miniatures game because if I had I wouldn’t be happy that all cards are now pretty much useless.
Same could be applied to any game after it gets an update/new version.
Besides … it’s not as if anyone is forcing you to update.
That part is going to be tricky once the app-enabled version gets updated …
I think for me this is really where the FFG model falls down a bit. I do like games that give you the rules with the models rather than giving you rules in a separate book, however that makes up-issuing a game far more problematic
well this is big news and right on the heels of the STAR WARS LCG coming to a close.
sounds like they’ve decided to do a bit of house keeping all round. wonder if they’ll be brave enough to take this opportunity to move Imperial assault to Legions scale?
in fairness its been six years, which is a good run for a first edition. by their own admission they’ve learnt a lot since then so it will be interesting to see what changes will be made.
6 years is certainly longer than some 40K editions, so it’s not entirely unexpected. It had to happen at some point and X-Wing players have been crying out for an FAQ because of some of teh interactions, so a second edition probably makes sense.
Odd if that is the box art that it shows Darths ship which you don’t actually get in the box.
great figures.
I don’t really see what all the fuss is about. We all knew that there was going to be a second edition – all successful games end up having multiple editions and subsequent editions often make stuff from the previous editions obsolete. I don’t see why the cards being obsolete is any worse than army lists being rendered obsolete.
I think there’s quite a lot of unanswered questions that their FAQ doesn’t cover. What’s in the conversion packs? How much will they cost? What elements of the 1st edition are obsolete, is it just the ships or is it the pilots and upgrades too? They have said conversion packs will be available, which is good, but there’s not really enough detail about them
Conversion packs are ~£37 each and are sold per faction. They will include around 150 upgrade cards but it has not been stated how many unique cards there will be, or how many duplicates. Also it is highly likely that some upgrade cards will no longer exist, while most others will have been reworded to fit with the rules changes. So maybe Push the Limit for example will still exist but you only get two of them in a Conversion pack. In the Team Covenant interview it was said that you will not have to buy the Imperial pack to get cards for your Rebels because they were not in the Rebel pack and that leads me to suspect that the non-faction cards are the same in each Conversion pack, probably taking up around 120 of the 150 cards in each.
The packs will also include the card components (dials, tokens, tiles and pilot cards) for a set number of ships, e.g. the Rebel pack has components for 3 A-Wings and reasonably includes 3 of each non-unique pilot and 1 of each unique pilot (though it has also been said that not all pilots will be in 2nd edition). So if you happen to like flying 4 A-Wings you will either need 1 Rebel Conversion pack and then buy a 4th A-Wing once the 2nd edition A-Wing ship pack is released or you buy two Rebel Conversion packs. Also included will be some new medium sized bases for any ship that has been changed to the new medium base size.
Thus your physical ship models can be reused in 2nd edition but all printed components including pilot and upgrade cards can not.
FYI the kits include sufficient printed components to run:
Rebel
3 – A-wing
2 – ARC-170
2 – Auzituck Gunship
2 – B-wing
2 – E-wing
2 – Ghost
2 – HWK-290
2 – K-wing
2 – Millennium Falcon
2 – Phantom I
2 – Phantom II
2 – Sabine’s TIE Fighter
2 – U-wing
2 – X-wing (since you need the new core set anyway, you will have enough for 3)
2 – Y-wing
2 – YT-2400
4 – Z-95 Headhunter
Imperial
2 – Alpha-class Star Wing
3 – Inquisitor’s TIE
2 – Lambda-class Shuttle
2 – TIE Advanced
3 – TIE Aggressor
3 – TIE Bomber
2 – TIE Defender
4 – TIE Fighter (since you need the new core set anyway, you will have enough for 6)
3 – TIE Interceptor
2 – TIE Phantom
2 – TIE Punisher
3 – TIE Striker
3 – VT-49 Decimator
Scum
2 – Hound’s Tooth
2 – HWK-290
2 – IG-2000
3 – Kihraxz Fighter
2 – Kimogila Fighter
4 – M3-A Interceptor
2 – Mist Hunter
3 – Protectorate Starfighter
2 – Punishing One
3 – Quadjumper
2 – Scurrg H-6 Bomber
2 – Shadow Caster
2 – Slave I
2 – StarViper
2 – Y-wing
4 – Z-95 Headhunter
I got that bit about the ship list, wasn’t sure what you get in terms of pilots and upgrade cards or how many of any given component you get (i.e. movement dials).
I did suspect that pretty much all printed components would be obsolete – it would be unlikely that only certain cards would become obsolete. However I don’t quite think FFG have been clear enough with regards to exactly what you get via their main website – I certainly couldn’t figure it out when I read the FAQ (admittedly they might have corrected it, I haven’t checked and I also don’t follow them on Facebook so if they posted it there I would have missed that also).
Be that as it may, I still don’t really see this as any great surprise. It was an inevitability.
Based on these lists I will need two of Imperial and three of rebel. I have that many X-wings, Y-wings, and Tie fighters.
I hope they do individual ship upgrades.
@siygess uk price will be £47 per upgrade pack and ships are going to £19 per basic ship. For some they will buy any way, for those on the fence that might well be the tipping point.
£47 Ouch. That’s me out
That’s just RRP though. The Outpost for example is taking pre orders for £37 and there may well be others that are cheaper again. Their re-packaged fighters are £14.50 (though this IS a rise on the small 1.0 fighters, which of course were cheaper again 2 years ago)
Rrp on fighters is £19. Given retail pricing released yesterday not sure what that pricing was based on, but then again I won’t use outpost don’t trust their business practices.
Either way for what I do with x-wing not going to be upgrading. In comparison to GW pricing is high for an edition change, and GW are on the higher side for the industry (Although 8th was done really well)
Even £37 is a lot if you need to buy more than one, which let’s face it most people will need at least 2 (Rebels and Imperials), possibly 3 (Scum & Villainy). And that’s before you start looking at people who have things like TIE swarms or other large squadrons of the same ships.
For the record I am not saying what the correct solution to this problem is. I don’t have any idea of FFGs manufacturing costs or predicted sales and really that would need to be factored into any decisions about how to approach making second edition backwards compatible. I genuinely don’t think that there’s really any easy answers to upgrading a game like X-Wing to a new edition due to the nature of the game. The concept of supplying rules via cards is great – until you need to update the game.
At risk of breaking the internet, I actually agree @onlyonepinman, on everything. I meant PP/Guildball etc have upgraded cards but the dials are the killer.
For some people it will be accepted as a cost for the change, for the fly casual types who don’t touch 100 point tourney style I think its a killer.
I think it’s also the sheer amount of cards. When you factor in all the myriad upgrade cards as well as the pilot/ship cards there’s hundreds, maybe thousands, of cards needing to be replaced. Then factor in the dials and suddenly you have a very expensive prospect.
I hope I am wrong but I can see this damaging the game and it’s community. I know a lot of people who play it far more seriously than me (I treat it like a beer and pretzels game) who aren’t particularly well off. They don’t play in loads of tournaments but they do play in stores a lot. X-Wing was ideal for them because it was so accessible. Individual ships don’t break the bank and once you have a handful of ships you can start to play; beyond that you can buy as much or as little as you like. Having built up large collections over the years since X-Wing was released this is quite possibly outside of their means and potentially forces them out of the game. They can still play with what they have but can’t expand their fleets, play in tournaments or potentially even play in a store.
I believe all the changes have been needed for some time. The App is a good way to handle changes over time. Everything is good except if you have been playing since the early days and now have to pay to upgrade. The issue is NOT the upgrade so you can use all your old ships, the issue is that you will ONLY get one card so if you want to field 3x of a specific ship, you are not going to spend 3x for each upgrade kit. I believe there are going to be a lot of player who will just give up on X-Wing. It has become more expensive than some CCGs
I am really hoping that with the coming of an official builder app they ditch the cards altogether and make upgrade a digital part of the app. I don’t mind trashing all my cards as chasing cards was the main complaint I had with the game. If it’s all available with my roster I’m sold. Though do give us whatever upgraded ship bases those are.
Don’t see that going away @wyrdhunter you’ll just have new ones to chase.
when they announced like $150 to upgrade for faction packs, i was done, watching the x-wing community getting done like that, i felt for them. but hey you get an app an new turrets… christ…
$250 – The First Order and what ever the new Reliance is called are faction 4 & 5
damn 🙁
Some of the rule changes look pretty interesting. I particularly like the compression of the Pilot Skill ranges, which have been halved. Now initiative will be more important and more ships on both sides will be acting at the same time (meaning more engagement through simultaneous destruction). Probably means Veteran Instincts now only increases PS by 1 and Adaptability has probably gone away completely.
And here I was just saying a few months ago that it was about time for them to stop scraping the bottom of the lore barrel and just make everyone re-buy everything with a new edition. Great minds think alike!
So, I have only half a dozen scum ships, but I have to buy a new core set and an upgrade pack to play them?
Do we have some Intel on whether we will actually need the pilot and upgrade cards or whether they can also be viewed in the App?
As a non XWing player this is very interesting because I’d tried multiple times to get into the game and now will be a great oportunity.
The “Conversion” from 1.0 to 2.0 is not as bad as I could been but is not perfect either. It does not affect me so I might not coment about it, but I can see it been positive or negative in a player to player case.
I’ve been giving this a lot of thought overnight and I have only two things to say.
1. FFG have (it would first seem) done a great job of addressing the games imbalances and I hope to see the old favorites back on the board 🙂
2. FFG are great at distributing board games…. but are awful at miniatures games…. and they have totally f****d this up.
How? I’ll explain…
A lot of people have drawn comparisons between X-wing 2.0 to the recent 40k 8th and FOW 4th releases. They are all re-boots sure but let’s look at them in detail.
FOW: When Ver4 was announced Battlefront said you could take your old Ver3 rule book back to the store and get a new Ver4 on release. Excellent work so far. Now not all minis were playable at the start because they didn’t have rules, but Battlefront have produced stat cards for you to use your minis while you wait for rule books. The cost of the stat cards? About £25. Hardly much of wallet crusher… especially when you got the new rule book for free.
40k 8th: GW said that if you had bought a codex or supplement from one of their stores within 6 months of 8th edition releasing, you could return it for a credit. Again, excellent work. Index books were available from day one (including Forge world stuff) and were not very expensive. Around £20-£25. Again, not heavy on the wallet. The codices have been coming out over the past year or so, and at £25 each, again they aren’t very expensive and at no point have I been unable to play with all of my models.
Before I move onto X-Wing 2.0, remember that as a FOW and 40K gamer, I have a lot more time invested in building and painting the minis then I do something that comes out as pre-paints.
X-Wing 2.0: As far as we know, FFG will make the Ver 2.0 rules free to download (hurray!) BUT In order to play the new rules I still HAVE to buy the new core set. As far as we know, all tokens will be the same, range ruler, movement templates etc but there will be new cards and new force tokens, so I will HAVE to spend £40 and end up with three more models I didn’t need and a whole bunch of tokens I already have tons of. But this isn’t my biggest criticism… it’s the expansion packs.
Their contents is so way off base its border line ridiculous. Who has 3 Decimators? Especially when you compare it to the Tie Defenders and X-wings, both of which, loads of people have loads of and yet you only get 2 dials for each…??!?!? WTF?
I counted this morning and in order to get dials and cards to be able to use all my ships again, I need 9 expansion packs (not including Epic, First order or Resistance) for a total of £360, plus a core set for another £40 so £400 total. At this point, £25 for a rule book seems pretty good value!
I will have to buy a total of 328 dials just to get the 126 I need, meaning i’m throwing away 202 dials…. I’m throwing away over 50% of what I buy or in other words, i’m wasting over £200! And because this doesn’t include Epic ships, First order or Resistance packs, who knows how high this figure will go.
So yes, all three games were rebooted and required some form of re-investment. But at no point did Battlefront or GW FORCE me to buy new things to play with what I already had. I didn’t have to buy more Shermans just to get the stat card to use my existing Shermans. Nor did I have to buy more Necrons just to use the ones I already had. I just needed a book or some cards and I was away.
Now I have to spend what I can comfortably predict will be over £400 (including Epic, FO etc) just to bring all my existing models back up to date. Remember this isn’t a game im anything like as attached too as one that I have sat and glued together, painted and collected. FFG need to address this soon. I know i’m not alone in choking on the sheer amount of money it will cost to keep everything up to date…..
I think you have summed this up quite reasonably. The conversion kits don’t actually seem like they suited to end users they’re suited to FFGs manufacturing needs – i.e. it is easier for them to bulk manufacture a fixed pack at that size than to sell conversion kits for just a single ship with a single dial and a single set of cards. For people with small fleets it’s probably cheaper to buy one conversion pack. For people with very large collections the conversion packs were never going to represent value for money.
Then there’s people like me who just don’t take the game seriously enough to upgrade to second edition. I don’t play competitively and I have maybe 5 or 6 ships from each faction. I wouldn’t need multiple conversion packs for each faction but would need one per faction, so that’s £111 for the conversion packs. Then presumably £40 for the game. So all in £151 to update my collection to 2nd edition isn’t something I can really justify. It also means I probably won’t buy any more X-Wing stuff because new ships won’t be compatible with the old game. I’m not particularly bitter about it, it’s fun game and what I have remains fun and I can still play it. But I do think that FFG might need to rethink their strategy for people wanting to update to 2nd edition. There’s also some big lessons learned to be had from this that will no doubt apply to Legion at some point in the future.
So, no conversion materials for extant Resistance or First Order ships? Will these come later?
Never mind. The Fantasy Flight FAQ states these conversion kits will be part of the second wave of 2nd edition releases.
If Legion had an App I would not have got on board. I will take this as a warning of things to come and limit my future purchases accordingly.
For those that do not have or want a shartphone, will FFG publish points values on their site?
Apparently periodically
There will be mobile and web based versions of the app.
A couple of interviewsgames are trying to sell this as you will only need to upgrade the faction you playwant and that it will be easy / cost friendly well bollocks to that as most players including myself that I know have a collection through the range of all factions and if I was going to upgrade would want to do all of it for games at home ect. So as mentioned previously its going to be costly ,so im just going to still play version 1.0
This is what I needed to get back into X-Wing after all that FAQ mess. Having the classic ships fun and meaningful to play is a huge win.
Also, thank you for having Resistance and First Order in their own factions!
I’m looking forward to this.
The first indication that I got that the 1.0 system was going to get creaky was with my first ever X-Wing purchases; I bought the Core Set, Slave One and the Millennium Falcon.
Core set rules? Easy, nice and self contained. Large ship rules, Ion weapons, alternate arcs of fire? All on the little sheets of paper and cards that came with the expansions. Continue on for several years and dozens of expansions, you end up with an amazing pile of paper to go with the rulebook.
That’s before you even get to the FAQs. They’ve gone from a couple of pages, to something that rivals the rulebook for size.
When you get to that point, I’m really happy that something’s getting done about it. It’s going to cost a bit of money, but of course it will… could have been far worse. I once spent a few hundred quid, thinking that I’d get back into 40k and never managed it, then another edition came out so decided not to bother… C’est la vie…
The new edition looks a lot better and cleaner, so well done on that front FFG.
MY issue is that I literally only had a couple of core sets plus one falcon and on slave 1.
So now if I want to play 2.0 I have to spend £40 just to get cards for slave one in the scum faction, I’m not doing that! Means I cannot play 2.0, so currently ffg have stopped me playing the update.
I really hope they will bring out individual ship upgrades over time to bring casual players back in.
So I’m please with a new edition and pleased they have tried to reuse ships, but not being able to get individual ship conversions has killed this for me, so I can stick to 1.0 I guess, but that seems unfair now I know there is a 2.0 I could be playing.
I can see am explosive eBay market for those conversion kits for individual ships.
Me too. As a casual player this was a game I had collected a few ships for, and so had my son. We’d play the odd game at the club every now and again, maybe 3 or 4 times a year, alongside many and various other games. So now, in order to play 2.0 I will have to buy a new starter box (80% of which I don’t want – don’t want or need more X-wings, Tie fighters, or tokens!), plus a 3 conversion boxes. OK so I will only have to buy 2 conversion boxes immediately (1 for me, one for my son and my second faction can wait), but that means around £100 just to keep playing a game I already own the models for.
As there is immense competition for my gaming money, that doesn’t feel like a very attractive option. I am much more likely not to bother, and relegate the models to the back of the cupboard only to be resurrected for a nostalgic game of v1.0 with my son in several years’ time, if he can still be bothered.
It sounds to me like this works fine for the new beginners (and that’s wonderful), but pretty much sucks for existing gamers unless they are complete and utter fanatics for the game with deep pockets. Those of us who are neither, it appears FFG aren’t that bothered about retaining as (occasional) customers!
P.S. Anyone wnat to but some second hand ships and stuff for version 1.0? Only one careful owner…
I suspect they may have killed the game. But maybe I’m too pessimistic. Maybe there are loads of folks with deep pockets who will pay that kind of money just to keep playing in the regular, competitive scene. One to watch!
Regardless of what FFG do I still have my mountains of minis. I’ll probably get conversion for a proportion of the fleets (plural)…
I can’t say that I’ve ever followed this line of reasoning :
1) Buy and play game.
2) Enjoy game to a greater or lesser degree.
3) Discover new edition of game has come out.
4) Come to conclusion that the cost to migrate to the new edition outweighs the fun that I have playing the game, so decide not to buy new edition.
5) Stop playing original edition because I don’t own the new edition.
As long as I have people to play with, I’d just continue doing what I was doing. New editions of a game don’t make the previous version any worse or better than they already are.
Now, if I were part of a group of players who were migrating to the new edition of a game, then there would be an issue, but I’d like to think that if I was in that situation, I’d be invested enough to want to upgrade.
That’s not a fair characterization of the line of reasoning though.
For me it goes…
1. Buy and play game
2. Enjoy game and take about 5 years to learn it properly as I am only a casual player and play many types of games. Never play competitively do don’t worry about any imbalances etc in a ruleset as we just wing it.
3. Discover new edition has come out
4. Can’t be bothered buying and learning new rules
5. Find no-one else remains interested in old rules as the “shine” has gone off them and it feels like a dead game.
6. Give it up as a bad job and play something else
7. Occasionally dig out the old rules on the off chance someone decides to have a game “for old times sake”
It happened for me with Warhammer Fantasy, with Warmahordes with 40k. Its now happened with x-wing.
Bottom line, unless there is a cheap way of staying in the game (like GW did with 8th 40k or Pp did with 3rd) I begrudge the money, and even then I still begrudge the time to relearn the game I was happy enough playing.
Yeah, fair enough. I’m a super-casual player and only ever play against one other person. If I had a more diverse group of people who were highly likely to upgrade, then I’d have to decide on whether I was in or out.
The buy in to convert my modest sized collection is just far to much, it’s hundreds of pounds in card. Everyone but the most die hard players in the local groups are giving this a hard pass. Time to finish off my collection with 1st edition ships before they disappear.
As a very casual player of X-Wing over the years I can see this as generally being a good development. I’m happy to pick up 2nd ed and get more into it.
The problem I have they we have very small forces for each faction, maybe 5-6 ships, which makes it a bit crazy to have to go out and get upgrade kits 3x £40 lets say, but at the same time to big an investment in the original ships to shelve them.
FFG was always going to be in a no-win situation with the conversion, but for some cardboard an paper it is overpriced and not really the cost-effective solution for most players.