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Reply To: WW2 that's not you go I go.

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#1691878

NUTS from Two Hour Wargames is my favorite. It does use an initiative system, but then as figures are moved and come into LOS, both sides get a chance to react — so even if it’s not your turn, your figures may still shoot at an enemy moving into view, etc. It’s got several releases out — a Compendium of optional rules, and scenario books for Stalingrad, Hurtgen Forest, Bastogne, D-Day (Airborne) and the allied campaign in Italy.

Here’s my write-up on it:

NUTS! for WW2 Skirmish Gaming | (wordpress.com)

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