Darrell talks about whether or not saves in Warhammer 40k are optional or if you can choose to fail them.
Darrell looks in to making you heroes that bit harder to hit in your Warhammer fantasy battles, with a couple of bits of war gear.
Darrel shows us how to attack a war machine, and how you can be affected if your in close combat with one.
Today Darrell chats about the Sword Brethren Terminators from the Black Templars and the way there war gear and special rules work.
Darrell pops in to talk about how the standard of discipline works in what hammer fantasy popping your leadership up by one, and keeping you from running off the end off the board.
Darrell moves on to the Enigneer and how he thinks you should use them in you Warhammer Fantasy battles.
Darrell has a look at the Necron Lords, talks about the different type’s you can take and there pros and cons.
Hatred During an Overrun | Daily Tips
15 years ago 12Darrell pits some Green Skin wolves against a bunch of rowdy Dwarves to check out what happens Hatred during an overrun. Humm sounds like there could be a few grey areas!
Please Sir I’ve Found Some Cheese | Daily Tips
15 years ago 17Darrell brings out what looks like some nice tasty cheese but when he takes a bite what will he find?
Shooting with Machine Spirit | Daily Tips
15 years ago 25Ok people let's see what Darrell has to say about shooting with Machine Spirit and I think it's safe to say that he like his Spirits.
How Charmed Shields Work | Daily Tips | Warhammer
15 years ago 15Darrell investigates the Charmed Shield for Warhammer Fantasy Battles and gives us another dose of his unique wisdom.
When Can Characters Move Within Units | Daily Tips
15 years ago 5Darrell talks about how you can move your character’s around in your units in Warhammer Fantasy, I wonder if it counts as jumping the queue.
Skirmisher Unit Formation | Daily Tips
15 years ago 12Darrell gets some skirmishers out to look into a question about formation and how to bend the rules a little bit.
Eldar Banshees vs Space Marines | Daily Tips
15 years ago 25Darrell pits the Eldar Banshees against a group of Terminators and shows us just how good they are at dicing the Termies into Space Marine sushi!
Multiple Standards in Combat | Daily Tips
15 years ago 4Darrell has a look at how Battle Standards work in Warhammer Fantasy and shows us they can be added together when there's more than one.
Will of Chaos and Terror Tests | Daily Tips
15 years ago 4Darrell gives us a run down on the Will of Chaos special rule and adds a little bit of his cheese.
Stone Throwers in 8th Edition | Daily Tips
15 years ago 8Darrell brings up the heavy artillery telling us that Stone Throwers and all the rest of the artillery in Warhammer Fantasy is now a little bit cheesy.
Imperial Guard Vox Casters | Daily Tips
16 years ago 11If you would like to know a bit about Imperial Guard Vox Casters then this is the video for you. Spacificaly Darrell talks about weather or not you can use multiple Vox Casters to keep re-rollong failed results till you pass.
Shooting more than one target sounds like our Darrell’s cup of tea but can he do it?
Chaos Physic Powers Lash of Submission | Daily Tips
16 years ago 13Darrell gets out his whips and starts lashing troops round the table as he chats about the Chaos Physic Power Lash of Submission.
Saga of The Hunter meets Land Raider? | Daily Tips
16 years ago 12Darrell sets his sights on some more space puppies and their Saga’s specificity the Saga of The Hunter and if you can take a Rune Priest in a Land Rader with Wolf Guard and do the nasty on your opponent.
Have been wondering about Multiple Combat Resolution in Warhammer Fantasy then your in luck because Darrell has made a video on this very topic.
Is the Eldar Bladestorm rule worth using
16 years ago 18Today Darrell talk’s about the Eldar Bladestorm special rule allowing you to fire a 3rd shot when you need it, which is good for cutting down some pesky green skins before the get to close.
Tyranids Gargoyle Special Rules | Daily Tips
16 years ago 32Darrell talks about the Tyranid Gargoyle special rules, the upgrades you can take and what he thinks they’re good for in Warhammer 40k.
Dwarven Cannon, Adding Engineers | Daily Tips
16 years ago 9Darrell looks at adding engineers to the dwarf cannon, and discusses the advantages and disadvantages in you Warhammer Fantasy games.
Darrell gets a question on how Marker Lights work on a Pathfinders Pulse Carbine and how not to try and cheese them up.
Challenging a Wizard Who’s a Dragon | Daily Tips
16 years ago 23Darrell takes us on a quick look at charging a model that has used the transformation of kadon, and whether of not you can issue a challenge in Warhammer Fantasy.
Feel No Pain For Chaos Spawn | Daily Tips
16 years ago 19Darrell looks at the Feel No Pain rule for Chaos Spawn and some nasty Mega Armored Nobz.
Combat Initiate Tests | Daily Tips
16 years ago 37We have always known that Darrell considers himself to be divine in the wargaming universe. Well now God has a mission for Darrell and comes to him in a vision of light.
Deepstriking Pros and Perils | Daily Tips
16 years ago 15Let’s have a wee recap of the Deepstriking rules because it’s a set of rules everyone should know.
Warptime Psychic Power Re-Rolls | Daily Tips
16 years ago 24Darrell looks at the Chaos Warptime Psychic Power to see what dice you re-roll when using it.
Darrell and Karl take the time to look at using the Veil of Darkness with Immortals after a viewer inquired if it was a bit on the cheesy side.
Darrell has a look at using the Daemonhunters Holocaust Psychic Power. It’s quite a cool power for the points, but is it worth taking?
In Warhammer Fantasy Battle you can give your characters special weapons and Darrell takes some time to talk about how them, more specifically how they take precedence over your characters standard weapon.
Darrell chats about the weapons systems on Tau Battlesuits, more specifically about how many weapons you can take and points out that Twin-linked weapons use two slots.
Darrell shows us all how effective Eldar Swooping Hawks are when using Haywire grenades against a selection of vehicles.
Darrell gets asked if a Dreadnought can do an Assault if it has just disembarked from a Drop Pod.
Darrell has a look at the Blood Lance to see how it works and what it exactly does.
Darrell has a look at the Tau Sky Ray Missile Defence Gunship and in particular what the seeker missiles do.
Darrell answers a question from beyond the grave! Well not really! What he talks about in this one is that lovely ability that lets High Eles in Warhammer Fantasy go first.
Darrell has a look at the Space Marine Land Speeder tactics. We rate these little vehicles. Especially when they are equipped with two Multi-Meltas or a sinlge Multi-melta and Typhoon Missile Launchers!
Darrell answers a simple question in the most basic way he can. That is until Warren pushes him into dealing out more information on the Necron Lord.
