Warhammer 40,000
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Beasts of War goes to ruins as Darrell takes a look at the Basilica Administratum terrain from the Cities of Death range for Warhammer 40K.
Darrell has a chat about how Initiative works when your fighting a normal vehicle like a Rhino or Land Raider.
Darrell and Justin take a look at the special characters available for the Chaos Space Marines.
Today i'm taking out a Basilisk to un-box, this is one of the heavy hitters for the Imeprial Guard, but what would you take?
Darrell and Karl have a look at two of the older codex from Games Workshop, and let you know how the allies table works.
Justin digs out a Chaos Defiler and gives you his views on this particular favourite of his.
Want to put those Rhinos to good use after you’ve emptied them of troops? How about using them to completely tie up a Landraider for 3 turns?
If you’re looking for a good deal on the new stuff then click on through. We have links to the Stormraven, Blood Angels Battleforce and the Furioso Dreadnought with some good prices :) Oh and let us know what you think of the new additions to the range especially the SPACE TOASTER lol
Darrell talks about the night fighting special rule in 40K and how to use it to best effect. In the grim darkness of the 41st Millenium, Darrell's brought a search light.
The guys over at Forge World have been busy to bring out a bunch of new goodies for you Eldar players. Let’s bring out the big guns!
Darrell likes his big guns and today has the Imperial Guard Heavy Weapons team to un-box. They seem to be a good unit for any Imperial Guard player and worth giving a shot.
Darrell moves on to the Sternguard Veterans and their vengeance rounds, telling us how they work with the "gets hot rule" and wound allocation.
Justin’s been let loose in the studio with an Imperial Guard Valkyrie, and lets you know his opinions on this particular bit of kit.
Today Sam and Darrell have a look in to a question asking if assault marines can jump over your opponent’s models to get to a target.
Games Workshop have just released a huge FAQ correcting and updating all... well nearly all... of the Space Marine chapters! But what does that mean for future Codex updates?
I don't think there's really much more needs to be said about this... remember to put your comments at the bottom (pardon the pun)... fans and detractors alike are welcome! BoW Andy
Hot on the heels of the Last Hunger Dark Eldar, Les from Awesome Paint Job, shows us his take on the pestilent Death Guard!
Ok time for an un-boxing, today Darrell is revisiting the Space Marine Biker to have a quick look over it and show us the finished product.
Darrell has a look in to the rules around scenic bases and skimmer bases in Warhammer 40K and the different things you can do to your base.
Today Darrell has a look in to the Tau Infantry and the wargear that they can take to help them stay alive and kill more of your opponent’s army.
It's official... the Grey Knights hit the table in April 2011!
More Dark Eldar tips from Darrell, as he looks at a question asking if you can assault out of a Ravager. Hope you guys enjoy.
Sam and Darrell are going to have a chat about the combat drugs that can be taken by the Dark Eldar.
Today Darrell tell's us how your BS (balistic skill) works when it is five or like some models higher.
As early trading in London opens... Games Workshop shares fell by nearly 18%... but why?
Les rocks back in from the holidays with another Dark Eldar painting video, this time pulling out some great Last Hatred Dark Eldar Kabalite Warriors.
Jon shows us how to really dig into the model to make take the battle damage to a new level. I winced when the heated nail came out. If you're precious about your models, you might want to look away towards the end!
In the wars of the far future, there isn't enough time to take your ride to the paintshop! Need to know how to add a bit of realism to your hardware? Then check this out...
Do you want to know how to add armour plates to your tanks, fully decorated with bolts and rivets... or do you need an idea for for a camo scheme for your mechanised Imperial Guard? Well... here's where you start learnin' soldier!
Darrell has a look in to the basics of how wounds get allocated in Warhammer 40K.
Today John looks at the last of the Greater Daemons and tells us just what he thinks.
John takes a closer look at the maggot filled magnificence that is the Greater Daemon of Nurgle
Today Darrel discusses the wisdom of using a Dreadnought to tie up large units of Ork Boyz
Today Darrell chats about the Space Marine Command Squad and the upgrades you can take for them.
Today Darrell talks about what happens when units flee over dangerous terrain and his normal plan for games when he can walk them off the table.
How to paint a Warhammer 40K Dark Eldar Kabalite Warrior Obsidian Rose by Lester Bursley.
Today Darrell has a look at how immobilized walkers and shooting work in Warhammer 40K.
Here's a good tutorial from Les at Awesome Paint Job showing how to paint a Blood Ravens Space Marine.
John moves on to the Chaos Land Raider, unboxing it and asking all you Chaos players if you’d prefer a more versatile load out for it.
Ok guys today Darrell chats about how roads effect your tanks and skimmers in warhammer 40k.
Darrell has a look at some Ork Nobz and chats about how to get them to be hard…. Wait that sounds wrong, what I mean is that he chats about how their Waaagh Banners get them plus one weapon skill in close combat.
Today Darrell looks at Mephiston from the Blood Angels and how you can get him in a transport.

