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Infinity Spring Cleaning

Infinity Spring Cleaning

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Project Blog by joshtogo Cult of Games Member

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About the Project

So…I've fallen in love with the world of Infinity. I've acquired a boat load of their metal. I've assembled quite a bit of it. I started and finished painting up most of the Aristeia! minis. However, to date I've not painted a single Infinity mini. Part of that is because I've been intimidated by what others have done and I want to do the quality justice. Part of it is that I've become a bit overwhelmed with everything I've purchased. So, here's to getting more of what I have assembled (because otherwise I'm likely to repurchase a model/box by mistake) and to getting some of it painted. While it's unlikely I'll have anyone to start playing this with for some time, now is a breather to get at least two armies painted up so that I'm ready to go once I can go out and play again.

This Project is Active

Better (?) pics of Rahman & Gaspar

Tutoring 13
Skill 18
Idea 16
No Comments
Better (?) pics of Rahman & Gaspar

I thought about looking for a decal for his armband. I may still do so. However, I think the Red Crescent is passably recognizable.

Rahman Rouhani & his palbot

Tutoring 13
Skill 18
Idea 15
No Comments
Rahman Rouhani & his palbot
Rahman Rouhani & his palbot
Rahman Rouhani & his palbot
Rahman Rouhani & his palbot
Rahman Rouhani & his palbot
Rahman Rouhani & his palbot

I was thoroughly unimaginative here and just followed the concept art and (largely) the Vallejo Haqqislam paint pack instructions. The end result is rather washed out/faded which I think fits the Haq sun bleached Bourak theme quite well.

Megalodron done!

Tutoring 12
Skill 18
Idea 13
No Comments
Little brother CharontidLittle brother Charontid
Megalodron done!
Megalodron done!
Megalodron done!
Megalodron done!
All about that baseAll about that base

The main addition here is the base. I pretty much just used the same colors from my CA basing scheme—all with dry brushing except for the yellow centers of the plants and the dead TAG.

I painted the TAG Yu Jing colors even though I suspect that it’s a Pano TAG. I think that’s Carlos’s running joke as all of the corpses in the scenery pack are clearly Pano fusiliers. I figured I could amuse myself in a similar vein and get some more practice with painting Yu Jing.

This concludes the core box Combined Army. Now for the four final heroes (or rather two plus their remotes) and the whole core set will be complete!

Megolodron

Tutoring 11
Skill 16
Idea 12
6 Comments
Megolodron
Megolodron
For scaleFor scale

Wow that was a lot of edge highlighting!

This is a thing of beauty. I still have to paint the base but I think this turned out well. I also think I’m getting small glimpses of reasonable NMM here. I’m only a bit sad that it’ll only see the table for relatively brief moments.
Next up: the base.

Charontid

Tutoring 12
Skill 16
Idea 13
1 Comment
Charontid
Charontid

I used the same purple as ever for the tubes and glowing bits. Figured that and the bases ties the CA together.

For the orange flesh I just painted it up like I did YuJing but then threw a red wash over it as a final step.

Extraction

Tutoring 13
Skill 15
Idea 16
2 Comments
Setup and ready to goSetup and ready to go
In the thick of itIn the thick of it
Just joking earlier. Now we’re in the thick of it. Just joking earlier. Now we’re in the thick of it.
Casualties of war (aka my clumsiness)Casualties of war (aka my clumsiness)

So we completed mission 1 today with only a few glaring rules goofs (that I know about) and some utter clumsiness on my part that caused some minor disasters. Overall, though, I really enjoyed this and it lived up to my hopes. For anyone who has played Imperial Assault, it feels like a much more dynamic version of that on steroids—many more meaningful choices and many more varied units (despite there being fewer miniatures than IA there is greater difference as a result of the different identity cards).

A few minor rules goofs: While you shouldn’t read what happens at every milestone, definitely do take a look at the little boxes in the missions to see what triggers them. I think we caught everything but a couple of events may have been an activation late or something along those lines.

One major rules goof: the Nox Leaders can’t leave the shuttle. We forgot that and so they jumped of at their earliest convenience leaving Agnes unguarded. This made it significantly easier for us to save her. I can live with that.

Two minor disasters (aka reasons not to game with me unless we’re using my games):

  • I knocked my drink over right into all of the tokens causing many of them to be a total right off and requiring some frenzied cleanup. I now have a new set of acrylic tokens (that will do double duty for Aristeia! also) on the way from Warsenal.
  • I managed to knock over the entire tray holding all the minis not on the table. Much frenzied crawling around on the floor and a minor heart attack later and all the little folks were located, and with the exception of two arms in need of reattaching, all were in fine shape. Whew!

Now to reread through the rules and check out the reattach/FAQ before we play again in two weeks’ time. I’d read the rules before we got together today but I always find with games that it takes me one play through to have something to anchor all the details to. I invariably forget at least one rule the first time but I’ve learned that if I’ll never remember them all until after I’ve played at least once. With complex/heavy games there’s a good chance I’ll still get something wrong (I’m looking at you every Vital Lacerda game I’ve taught or played!)

Heroes: ready to fight!

Tutoring 12
Skill 17
Idea 13
No Comments
Heroes: ready to fight!
Heroes: ready to fight!

Pilot Agnes

Tutoring 10
Skill 14
Idea 10
2 Comments
Pilot Agnes
Pilot Agnes

Nothing unusual here. I used pano techniques and largely colors for the blue and Yu Jing for the orange/yellow. I missed a trick, however, I’m not doing Haq colors for the white/cream.

Regardless, now I’m fully painted up for at least the first two missions—just in time for my scheduled game day tomorrow.