The Path of Kane
Recommendations: 523
About the Project
My path in painting Mythic Games Solomon Kane Wave 1
Related Game: Solomon Kane
Related Company: Mythic Games
Related Genre: Pulp
This Project is Active
Painting Darkness
Darkness was particularly interesting to paint due to the diversity of texture and metal weathering. I chose GW Contrast Volupus Pink for the lower garment and GW Contrast Gore Grunta Brown for the robe. Given the nive sculpted texture of the folds, I do not intend on adding any more highlighting to these elements.
Base skulls were given a layer of GW Contrast Skeleton Horde and the minion robes and mask were painted GW Contrast Snakebite Leather.
The head piece and skulls were painted GW Runelord Brass and washed in GW Reikland Fleshshade Gloss.
Stone floor was painted GW Mechanicus Standard Grey (any medium grey will do) and highlighted GW Celestia Grey (light grey).
Minions skin was highlighted with GW Celestia Grey, using a small pointed brush and GW Blood for the Blood God was added around the sword wounds front and back.Painting Providence
Providence is used in the game solo play mode and I did not initially intend on painting her in the ‘first wave’. Yet, so as to satisfy my completionist tendencies, I decided to paint the miniature right away, along with its dark sister, ‘Darkness’. But this is a tale for another day, For not, here is how I painted Providence…
Providence was zenithal primed using dark blue/medium blue/light blue, in the same fashion as the other virtues and to remain in the same vibe.
Using Secret Weapon Algae, Amethyst and Blue Black washes (which are more like glazes), I applied three different tints to the virtue cloak, pants and sash.
Keeping in line with the other virtues, GW Leadbelcher was applied to the chest armor and GW Brass Scorpion was applied to the leggings, helmet, sword hilts and minions face masks and shields.
Brass was then highlighted with GW Fulgurite Copper/Vallejo Air SIlver and steel with Vallejo Air Silver.
Brass silver highlights are reserved for the areas of the metal most hit by zenithal light. I also highlighted the hair with pure white in the most exposed areas, along with edge highlighting the upper swords' edge with white.Painting Solomon Kane
I have been looking forward to painting the hero who lends his name to the game, particularly because black has always offered a good painting challenge.
Gallery above - The miniature was then covered with GW Contrast Black Templar - Above - Pants were covered with a thinned out layer of GW Incubi Darkness (as a glaze) then highlighted with GW Stegadon Green and Mechanicus Standard Grey.
The shirt and hats were glazed with Vallejo Black Green and highlighted with GW Mechanicus Standard Grey and Dawnstone. Keep the highlights only where the zenithal light hits the miniature, which is e asier if you kept your contrast and glaze layers thin.
The cloak is then covered with a glaze of Vallejo SMoke and a glaze of Vallejo Woodgrain. These two colors are also used to pain the pistol wooden parts as well as the belts.
Metallic parts (pistols/buckles/sword) were given a layer of Leadbelcher and a wash of Nuln Oil Gloss
The base was painted with GW Contrast Ork Flesh (grass) , Abaddon Dune (stones) and SKeleton Horde (skulls). The grass is highlighted with GW Skarsnik Green, the stones with GFW Tallarn Sand and the skulls with GW Ushabti Bone Finally, a coral snake was added using black, red and yellow for color and contrast with the dark miniature.
Metallic parts (pistols/buckles/sword) were given a layer of Leadbelcher and a wash of Nuln Oil Gloss. They are then highlighted with Vallejo Air Silver. Ensure to only highlight teh pats hit by the zenithal light.Painting the Animated Skeleton
Moving forward with my painting of the miniatures necessary to play ‘A Rattle of Bones’, I decided to tackle toe skeleton, available as a corpse and as an animated skeleton. I will use the same techniques to paint both and thus am including them below.
The skeleton is zenithal highlighted as usual, using black/grey/white, from a black base to a 60 degree angle with grey and a 90 degrees angle with white (top down) . The skeleton proper receives a GW Contrast Skeleton Horde layer.
As the base and skeleton will have rather warm tones, I chose to color the ragged clothes blue, using GW Caledor Sky.
The base is painted GW Dryad Bark and then dry-brushed with two successive coats of GW Gorthor Brown (any medium brown will do) and a coat of GW Ushabti Bone.
Apply a coat of GW Agrax Earthshade to the chains (to dull the shine and make them appear dusty and rusty-ish) as well as to the belt and rags. Drybrush the skeleton with GW Ushabti Bones on the surfaces exposed to zenithal light.The Tavern Keeper
Gallery Above (Left)The tavern keeper was zenithal primed using black/grey/white. That allows the use of thin layers of paint which retain the highlights and shadows automatically. Gallery Above (Right) For the pants, I used GW Contrast Flesh Tearers Red and an ov erbrush of white for the shirt, hair and beard. Above - Getters were painted with GW XV-88 and the shoes in GW Balor Brown. Feel free to use any slightly contrasted brown you like.
The skin was touched up with GW Bugman’s Glow and the hat covered with a light layer of GW Contrast Skeleton Horde
Gallery above (Left) - I used GW Zandri Dust for the belt, Vallejo Woodgrain for the cleaver handle and black for the cleaver blade. Gallery above (Right) - The back pouch was painted GW Gorthor Brown and the Rabbit GW Mechanicus Standard Grey. Above - Now that the colors are blocked, time to apply shades. I want the shirt to look dirty and applied a layer of GW Contrast Skeleton Horde. The for bear and hair, I used GW Contrast Apothecary White.
The skin was shaded with GW Reikland Fleshade and the the lower part of the body is washed in GW Agax Earthsdhade.
Gallery Abobr (LEft) - LEt the washes dry for about 1/2 hour to one hour and you are ready for highlights. Gallery Above (Right) - Pants are drybrished with a small drybrush and GW Khorne Red. Focus on the part of the pants that are hit by zenithal light. Dry Brush the part of the shirt exposed to zenithal light with white, along with the hair. Spot highlight the beard with white. Finally, spot brush the belt with GW Ushabti Bone. Above - Next dry brush the getters and shoes with GW Karak Stone and GW Gorthor Brown being careful not to touch the pants nor base.
For bases painting, look at my Gatson tutorial. Here I will just address the leg, which was shaded with GW Athonian Camoshade (it is rotting after all) and crowned with GW Blood for the Blood God.
The back pouch and rabbit were washed with GW Agrax Earthshade and then highlighted with GW Karak Stone and GW Administratum Grey. This is ana exception to my blocking and shading colors first as they are details and i prefer to keep them for last.Painting Gaston l'Armon
Gaston l'Armon was an interesting miniatures, offering several opportunities to play with paint, from his clothes to the candle he holds in front of him. Gaston was primed in a zenithal highlight fashion using black/grey/white with an airbrush.
The jacket and pants were painted using GW Incubi Darkness and the boots and gloves given a coat of GW Contrast Snakebite Leather. This gives leather a good worn aspect while providing a shortcut to painting thee accessories. Keep in mind my goal is to go to the table and play as fast as I can.
For the cape, I used GW Contrast Blood Angel Red which works great with a zenithal priming. The beard and hair were painted white
Bandolier and straps were painted with Vallejo Smoke. The pistol wooden parts were painted with Vallejo Wood Gain. The candle holder and sword hilt/handle were painted with GW Brass Scorpion.
Brass parts were shaded with GW Reikland Fleshshade Gloss. THe jacket and pants were shaded using GW Drakenhof Nightshade, so as to give the clothes a blueish tint.
Now for the base, divided into wood floor and stone floor. The wood floor was painted Vallejo Woodgrain and shaded with GW Agrax Earthshade.
Stone floor was painted using three different GW colors to provide diversity: Mechanicus Standard Gray, Dawnstone and Zandri Dust, then shaded with GW Agrax Earthshade to maintain a tone harmonious with the wood floor. The objects on the floor were painted with GW Brass Scorpion and shaded with Reikland Fleshshade Gloss.
Wood floor (and bandolier/harness) were highlighted with GW Zandri Dust and stones were edge highlighted using GW Administratum Grey, to provide more dimensional contrast.
The candle light was painted yellow and red for the tip. Ensure to apply some yellow to the top of the candle white.Painting the Shadows
These 6 shadows are identical yet very quick and satisfying to paint.
As usual, apply a solid zenithal lighting primer, using black/grey/white. This will work well with the GW Contrast paints.
I used 3 GWE Contrast paints: Skeleton Horde for the entire miniature, Gygor Brown for the recesses and Militarum Green for some fold areas, as as to mix the tone and establish gradients with the Skeleton Horde while it was still wet.







































