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Denziens Bughunt

Denziens Bughunt

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Project Blog by denzien Cult of Games Member

Recommendations: 156

About the Project

An attempt to battle through a campaign of the bug hunt rules for five parsecs from home. A solo attempt at not dying horribly

This Project is Completed

Jumping to scenario 6

Tutoring 3
Skill 3
Idea 3
No Comments
The original trio of heroes are back from recovery and RandR which skips a campaign turn. The next scenario will be number 6 and things will get more difficult. They are taking with them two fireteams with a smart gun.The original trio of heroes are back from recovery and RandR which skips a campaign turn. The next scenario will be number 6 and things will get more difficult. They are taking with them two fireteams with a smart gun.
Coney colony  marshals office contain the power breaker for the nearby buildings. The main target is the server room on the far right and scout the area near the entrance. There are five signals and two need to be investigated. There are also two spawn points so I expect more xenos to get in the way.Coney colony marshals office contain the power breaker for the nearby buildings. The main target is the server room on the far right and scout the area near the entrance. There are five signals and two need to be investigated. There are also two spawn points so I expect more xenos to get in the way.

Scenario 6: colonial marshals office

Tutoring 3
Skill 3
Idea 3
No Comments
The squad head towards the marshals office searching for the computer room. No sooner had the marines approached the door they were set upon by ambushing xenos which included a heavy bruiser that could take more damage. Using the cover the xenos evaded shots and leaped at the marines. In a blink of an eye both Beck and Armstrong were down with the loss of only a single xeno. Not a good start.The squad head towards the marshals office searching for the computer room. No sooner had the marines approached the door they were set upon by ambushing xenos which included a heavy bruiser that could take more damage. Using the cover the xenos evaded shots and leaped at the marines. In a blink of an eye both Beck and Armstrong were down with the loss of only a single xeno. Not a good start.
Rattling fire tore up the xenos only one survived using the cover of the building.Rattling fire tore up the xenos only one survived using the cover of the building.
More xenos make an appearance making entry into the building difficult especially with one marine jamming his pulse rifleMore xenos make an appearance making entry into the building difficult especially with one marine jamming his pulse rifle
Voce managed to get inside and trigger a signal which revealed the marshal. The  traumatised officer was soon set upon by another wave of xenos which included one with assassin traits making it more deadly.  Having no choice voce drags the marshal outside to the marines could helpVoce managed to get inside and trigger a signal which revealed the marshal. The traumatised officer was soon set upon by another wave of xenos which included one with assassin traits making it more deadly. Having no choice voce drags the marshal outside to the marines could help
Distracted the marines don't notice the aliens spawning from the board edge.Distracted the marines don't notice the aliens spawning from the board edge.
A turn later it's not looking good A turn later it's not looking good
The marshal goes down before one by one the marines are taken out including voce. No marine was going to make it back in the building The marshal goes down before one by one the marines are taken out including voce. No marine was going to make it back in the building
The last marine is killed. The mission was a failure.  Lt Armstrong somehow crawls back to safety but Beck and Voce are killed. Armstrong will need a new team to complete the mission. If they can The last marine is killed. The mission was a failure. Lt Armstrong somehow crawls back to safety but Beck and Voce are killed. Armstrong will need a new team to complete the mission. If they can

Scenario 7: back to the office

Tutoring 4
Skill 4
Idea 4
No Comments
Armstrong undertook some marksman training before joining Brammer and Hearson with their fire teams and Sgt back to the colonial marshals office to hit those breakerscin the computer room.Armstrong undertook some marksman training before joining Brammer and Hearson with their fire teams and Sgt back to the colonial marshals office to hit those breakerscin the computer room.
With motion pings on the move the marines find civilians who they point towards the exit. With motion pings on the move the marines find civilians who they point towards the exit.
Following a ping Lt voce is found hiding in an.office. but Can she be rescued with so many spitters emerging all around. Meanwhile the Sgt  struggles either the xeno busier as the marines make a break for the computer room Following a ping Lt voce is found hiding in an.office. but Can she be rescued with so many spitters emerging all around. Meanwhile the Sgt struggles either the xeno busier as the marines make a break for the computer room
A mass of spitters launch an assault on the marines who do their best to hold them back while the switches are hit in the computer room. Mission complete Armstrong calls for evac and runs for the exit. Unfortunately the exit us compromised by more xenos who make short work of the civilians A mass of spitters launch an assault on the marines who do their best to hold them back while the switches are hit in the computer room. Mission complete Armstrong calls for evac and runs for the exit. Unfortunately the exit us compromised by more xenos who make short work of the civilians
Armstrong makes a break for the exit while marines try and clear the way. Vice has a weapon jam and two marines holding back the swarm are killed by acid spitsArmstrong makes a break for the exit while marines try and clear the way. Vice has a weapon jam and two marines holding back the swarm are killed by acid spits
A messy struggle sees very few survivors reach the drop zone. Covering fire from the dropshot allows Armstrong to evac. Back at command only one mission remains but it's almost time to pull our meaning there will be two extra contact markers on the table for the final mission A messy struggle sees very few survivors reach the drop zone. Covering fire from the dropshot allows Armstrong to evac. Back at command only one mission remains but it's almost time to pull our meaning there will be two extra contact markers on the table for the final mission

Scenario Eight. Last stand

Tutoring 2
Skill 2
Idea 2
2 Comments
Armstrong leads the final team into the ops centre ho retrieve the intelligence they need on the outbreaks source Armstrong leads the final team into the ops centre ho retrieve the intelligence they need on the outbreaks source
There are two points to investigate but multiple spawn points for the ambushing xenosThere are two points to investigate but multiple spawn points for the ambushing xenos
The team enter the complex and go about sealing one of the spawn points before moving onThe team enter the complex and go about sealing one of the spawn points before moving on
Armstrong makes a break for the ops centre but multiple xenos block his path. Meanwhile aliens come crawling from the nearby rest rooms. Armstrong makes a break for the ops centre but multiple xenos block his path. Meanwhile aliens come crawling from the nearby rest rooms.
Despite some well placed grenades Armstrong us overwhelmed. Unable to spot the blips in the dense corridors the marines struggle to spot the aliens until it's too late and they continue to swarm on to their location Despite some well placed grenades Armstrong us overwhelmed. Unable to spot the blips in the dense corridors the marines struggle to spot the aliens until it's too late and they continue to swarm on to their location
In a vicious melee the marines go down in a last stand unable to reach their objectives. High command come to the conclusion that they should nuke the site from orbit. It's the only way to be sure. A disastrous end to Armstrong and his marines. The source of the out break may never be known.In a vicious melee the marines go down in a last stand unable to reach their objectives. High command come to the conclusion that they should nuke the site from orbit. It's the only way to be sure. A disastrous end to Armstrong and his marines. The source of the out break may never be known.

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