Guild Ball Hunter’s Guild by Lawnor
Recommendations: 43
About the Project
A start to end view of my work on the complete Hunters Guild for Guild Ball. I will try to make this as detailed and informative as I can (I do have a habit of getting caught up and forgetting to photograph steps). I like following guides and tutorials so lets see if others can use this as one when I'm done.
Related Game: Guild Ball
Related Company: Steamforged Games
Related Genre: Sports
This Project is Completed
Bear Fur for Seenah
I had a couple of hours only to paint last night so I went for a quick simple paint job I could complete in that time. I’ll save the bigger jobs for the weekend.
I’ve been painting werewolves and dogs for my Circle Orboros force for years now so I know how to paint brown fur, but a new faction is an opportunity to try a new method and get different results so I went looking online and I found this video. My works are based on this, but I didn’t have his paints so I swapped some out, and chose not to go for the bright tufts he used.
https://www.youtube.com/watch?v=TxvL-r6g7-I
Here’s the paints and steps in order
Base coat P3 Umbral Umber
Drybrush P3 Gun Corps Brown all over
Drybrush VMC 70.843 Cork Brown everywhere but the dark undersides
Mix VMC Cork Brown and P3 Mouldy Ochre together. Be warned that Mouldy Ochre will take over this mix so only add a tiny amount to begin with. You want this to remain brown, not yellow. Drybrush on the regions you want highlighted.
Mix in some P3 Jack Bone or any bone. Use this to enhance the highlights
Dilute a little MSP 09253 Flesh Wash (Or vallejo Skin ink if you have it) with water and apply gently to the darker areas. You don’t want this to dry in a visible way. You want it to make the brown feel a little red at some angles, but not look red. I also chose to encourage this to pool in the eyes and ears to give them more of a fleshy feel once dry. The eyes and ears got 3 coats in the end.
Mix P3 Brown in, water and mixing medium and use this to add shadow to any recesses and along the edges where things sit against the fur. The video talks about adding more layers of darker shading but I have chosen to leave it at this for now. perhaps I will revisit and go further as the model develops?
I also added a couple of washes of GW Carroburg Crimson inside the mouth. its a fast and lazy way of colouring tongues etc if the inside has preshading, or even just flesh tones. Splashing a little over the gums/lips can also enhance the appearance sometimes. The teeth will be taken care of later.
Here's all the steps side by side. I imagine you can't see the difference between all the stages, but some of them are meant to be subtleI’m calling the bear fur done now, but as the model comes together I might revisit and add more shading to it. if the fur ends up looking too highlighted I can give it a wash with GW Agrax Earthshade to bring it back down.
All being well I should have a couple of hours free tonight so I will likely switch to a different model. I’m thinking skin tones next Most of the humans have a generic white skin tone, but Skatha wants a pale tone (I’m thinking Cryx Pallid pink flesh), Zarola will be getting a coat of Foundry’s African Skin tones, and Ulfr is an odd one. No one is quite sure what his skin tones are supposed to be, but he’s a wildling beserker type and I’m told he is a werewolf. I’m thinking I’ll borrow from my Circle Orboros techniques and paint him like a Tharn. Everyone else will be getting the MSP flesh tones I’ve been using recently, but that’s a job for the weekend. Tonight I’ll likely attack the single model flesh tones.
If anyone has any ideas for white winter wolf fur please speak up. I’ve done white fur 3 times so far, and I’ve never been as happy with the results as I’d like and I do have the wolf, “Snow” to come.
Flesh Tones - Skatha's Pallid Flesh
In the art Skatha is portrayed as much more pale than the rest of the guild so I decided to go with the Cryx Pallid Flesh recipe. She also has white hair and given my priming scheme means she already has most of the work done on her hair i started there. I covered up any obvious black showing with more of the Grey primer (It is almost white). The hair was then given a wash of P3 Frostbite, and I carefully drybrush the hair white and called it done.
P3 Paints used for Flesh:
Beaten Purple
Carnal Pink
Menoth White Highlight
Ryn Flesh
Traitor Green
Trollblood Highlight
Flesh Tones - Ulfr
Ulfr is also portrayed as being clearly different but as Steamforged have such an undefined nature to their art style I wasn’t sure what he was supposed to look like. He is a wildling beserker and I hear a werewolf so I ended up going with the Circle Orboros Tharn Flesh scheme.
P3 paints used:
Battledress Green
Gun Corps Brown
Midlund Flesh
Ryn Flesh
Skorne Red
Thornwood Green
Ulfr was based with a mix of Midlund Flesh and Gun Corps Brown, keeping the mix more flesh than brown.Battledress Green and Thornwood Green were added to the above wash and this was only applied to the recesses and shaded areas. I forgot to take a picture here apparently.
Flesh Tones - Zarola's African Skin
I recently received the Foundry Paints African Paint Scheme in an AssetDrop box and this seemed like a good time to test it out. The pictures will not be the best due to the pose of the model and the darkness of the colour.
Flesh Tones - Everyone Else
I’ve grown to really like the Reaper Master Series flesh paints from the first AssetDrop box since I first used them on my Shadespire Khorne warriors so it’s what I’m using here.
Hair
I did all the human hair at the same time, except for Skatha, who I had done with her flesh tones.
Hearne, Veteran Hearne and Chaska had a base coat of VMC Smoke.
Theron was base coated P3 Battlefield Brown
Egret was based with P3 Ember Orange
Ulfr and Zarola were base coated with VMC German Grey
The shade washes were as follows:
GW Nuln oil: Hearne, Vet Hearne, Ulfr, Chaska. Zarola was given a gloss varnish and then nuln oil was only applied in the recesses.
GW Seraphim Sepia: Egret.
Agrax Earthshade: Theron
The following paints were used as careful drybrush highlights:
P3 idrian Flesh: hearne, Vet Hearne, Theron, Chaska
P3 Ember Orange, then P3 Mouldy ochre: Egret
Trollblood Highlight: Ulfr
Zarola was not highlighted, just given a matt varnish. I liked the way her hair looked as it was.
The Animals - Fur etc: Fahad, Snow, and Seenah
I’m working towards painting the cloth so I wanted to get the fur done on the pets before hand as this would be air brush work for me and easier to do safely if I can cover the whole model without worry. I started work with Fahad. Another model it will be hard to see due to his dark colours.
Fahad was painted black and then airbrushed with VMC German Grey covering everything except the underside
The previous colour had some VMC London Grey and this was used to highlight the model, focusing on the hips, shoulder, neck, head and paws. The mix was lightened progressively to add increasing highlight
GW Nuln Oil was then used as deep shade in crevices and along the edges of anything touching his skin to provide shade. GW Caroburg Crimson was applied twice inside the mouth.
He was then drybrushed white. I returned with a wash made from P3 Frostbite and P3 underbelly blue applied just to the recesses and along the edges of the straps etc to provide shade, but apparently forgot to take a photo.The next colour I’m aiming for is the green. Looking at Seenah he needs the bamboo frame of his armour and his tusks painting before I can do that.
Green Cloth & Ball
My plan here was to follow one of the darker green recipes from Angel Giraldez’s Masterclass Vol 1 as I’ve learnt things from his books before and I take every opportunity to follow a new guide from there. It did not go to plan. Near the end he highlights from a dark green to a mint ice cream green and the change was too extreme for me. When I tried to work with a mid tone green instead it refused to flow and dry as expected. It was unusually hot for England and perhaps that had something to do with it? I was left with tide marks and no transition between light and dark areas. In the end I tried to glaze with the base colour over everything and this made it less extreme, but its still not how it was supposed to be. I still have 236 models to paint though and lots more to buy so I’m keeping it as it is for now.
Paints Used
GW Nuln Oil
VMC highl ItalianT. Crew 331
VMC Italian Tankcrew 327
VMC Luftwaffe Cam. Green
VMC Military Green
Everything was given an even coat of VMC Military green. This took 3ish coats and ended up super glossy
The guide called for the next highlight to be a thinned 1:2 mix of VMC highl ItalianT. Crew & VMC Italian Tankcrew 327 but that came out too extreme for me so I went for just the Italian Tank Crew. It did not flow right. I did some later edge/extreme highlighting using the 1:2 mix

































































