Spartan Games Ceases Trading
August 25, 2017 by thisisazrael
Spartan Games the producers of Firestorm Armada and Dystopian Wars have issued the following statement on Friday 25th August 2017.
"Following a prolonged period of challenging trading and despite the directors’ best efforts to manage through, Rebel Publishing Ltd was unable to continue to trade and the directors have taken the difficult decision to cease. All members of staff were made redundant.
The company, which traded as Spartan Games, is a Somerset, UK based provider of tabletop miniature games which include:
Uncharted Seas, a fantasy naval combat game (now retired)
- Firestorm Armada, an exciting space combat game featuring highly detailed starship models
- Dystopian Legions, a game based in the world of Dystopian Wars using highly detailed 32mm scale figures and vehicles (now retired)
- Dystopian Wars– an exciting journey in a Victorian sci-fi world encompassing naval combat, ground warfare and aerial combat.
- Spartan Scenics – a range of detailed and easily assembled wargames terrain.
Rebel Publishing Ltd was formed in July 2002 and traded successfully for a number of years. Spartan Games was launched in 2008 and grew rapidly. However, the tabletop games market is challenging and has changed over recent years, and suppliers are predominantly a small number of large well-known names and several small, cottage industry, type businesses."
Several factors seem to have contributed to the closure; ill health of one of the directors, problems with quality control and production, development costs and timing issues are among many listed problems encountered by the company.
"Throughout the years that Spartan Games has traded, it has prided itself on the highest level of product quality and customer satisfaction. This has been delivered consistently and is evidenced through annual customer research that the company has undertaken.
We would encourage anybody who may be interested in acquiring either stock, assets or the business to make contact as soon as possible."
The company was also in the middle of a Kickstarter project which was on the cusp of attaining it's £50,000 goal however this has now been canceled.
In the statement, Spartan Games advised that customers who have made a deposit or paid for goods by credit or debit card that are not going to arrive by the due date should contact their card provider to claim a refund.
You can read the statement in full here.
It is never nice to see any company cease trading.
The BoW Team wish all the best to the staff, customers and anyone impacted by the closure.
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Wow gutted for your team hopefully you can find work in other areas of the gaming industry
Always sad to see a company go under but when I looked at their stuff it always seemed expensive especially their Halo stuff
Blimey. It seemed odd their lack of presence at this years Salute compared to the previous years. I wonder if anyone will snap up the Halo ip? I agree with comments about the prices though.
I’ve a soft spot for Spartan. Uncharted Seas was amongst the first non-GW fantasy minis games I played with any regularity. Haven’t looked at their stuff for a while, though. They always seemed to be releasing new games that fell by the wayside as even newer ones were released. Never seemed to nail that one game they could build a company around.
They had games they could have focused on but tossed them aside for what seemed like nicer IP’s. In the end I have a bad feeling that the choice to go for such IP was the killer for them. After talking with the owner of one of Canada’s largest gaming stores that he had no interest in Spartan Games content due to the slow turnaround I knew things was bad for them. He even slashed prices even in half on some things.
Sad as I think if they only gave the games they started with continuous focus, people would have supported them. Due to the rapid rate of games coming and going from them it made it seem like a much more reaction based company than a focused company that valued the IP and titles that they had. DW like for the most part the darling of the company until Halo came into the picture and DW was just pushed aside. That type of actions that seemed common with them would make any buyer weary of taking up any game from them as that game could be forgotten for other titles.
Sad to see them go–I always held out the tiniest sliver of hope that Uncharted Seas would come back some day.
Anyone else find it odd that the Halo games aren’t listed on that statement? (Unless they’re on the full statement; I haven’t been able to get their site to load).
Okay, finally got to the full statement, and all it says about the Halo properties is:
“The business also expanded to provide models for a well known video game, moving this into the tabletop games arena.”
WHOA….that one was out of the blue 🙁
The statement in full link is gone….
It is coming up now..
First off, it’s a real pity that Spartan Games are closing down, and jobs are being lost. It must be horrific for all of those involved.
Personally speaking, I thought the ships and spaceships were all really good models (while their Dystopian troops reminded me of the old metal imperial guard stuff from 2nd edition); I think it’s a real shame that it’s all going to cease to be, with the gaming world all the poorer for it.
Opinions and all that, but I thought the Fleet boxed sets for Dystopian Wars and Firestorm Armada were pretty reasonable in terms of their pricing, as were the 2 player boxed sets including the Halo game (the models outside of the boxed set for Halo were expensive, but Spartan Games did explain their pricing and pointed out that was mostly due to the license).
I don’t know if the company themselves just spread themselves too thin with all the many game systems. Hopefully people are able to find themselves jobs, while someone else could come along and pick up at least the Dystopian and Firestorm stuff.
Sad to see them go, but I must say that it’s not entirely unexpected.
They seem to have spread themselves too thin, resulting in somewhat lacklustre support for their games and spotty quality control.
Its always sad to see a company go under, but looking from the outside, as i never played their games as there always seemed to be better games in the areas their games covered, plus they seemed to spread too thin.
Being an American, I assume “cease trading” means closing down the business? As “cease trading” in USA would mean no longer being part of the stock market.
Just to add, given the growth we have seen recently, I predict there will be a boom/bust cycle that will occur in the industry at some point. Even with the size of GenCon it is unclear if the industry is selling more to new consumers or existing game consumers are just purchasing more. Should there be an economic downturn in the next few years, it is going to hurt the industry if they have spread to far.
An Economic downturn is not even required, a subtle change in buying habits (fashion) will be enough…
As I understand it – I’m not an expert on economics by any means – tabletop gaming is generally considered a “luxury good” and so isn’t affect by the general moods of the marked as much as you might expect. To a point, of course. You might skip a new pair of pants to keep your gaming going, but you won’t be skipping meals…
I do agree though, that we’re heading for a crash at some point in the not-too-distant future.
There are simply too many games getting Kickstarted these days, resulting in a fractured marked with plenty of games out there – some of them pretty good – but very few of them getting beyond Kickstarter.
To be truly succesful, a game need to be spread across the marked with support in not only webstores, but also local stores and clubs. And with the severe issues among local stores, that’s getting somewhat problematic.
For example, while some of Spartan Games’ games looked interesting, I’ve never seen them in my local store. So it never got beyond the “that looks interesting”.
I think wargaming is already in a bit of an expanding bubble due to kickstarter, and there have already been some notable casualties. Crowdfunding allows many new startups to get the cash injection they need to setup shop and deliver a product, which gamers have been lapping up pledging on big kickstarters and receiving big boxes of stuff for which they don’t yet have established local communities.
As time goes on, those new games need t have found and retained an audience in competition with older more established names and the even newer shiny games that followed them. In the past couple of years we have seen All Quiet On The Martian Front, Carnevale, Room Raiders and Wild West Exodous all sold to other companies as their owners struggled with the market place or with the reality of running a hobby company.
My impression is that Spartan did not invest in supporting their many games long term with regular updates or releases as they became spread ever thinner. Eventually, gamers lose confidence in investing into a system that might not get much future support. If customers begin to see you as fickle, why would they invest not only money but time into buying, building and painting armies they will struggle to use? Boardgames don’t really have this issue as they are generally self-contained and ‘finished’ products.
Time is going to be the limiting factor that will continue to claim casualties in games and perhaps companies. How many systems can you actually find time to work on and get games in? The limitation in the market is not so much money to be spent, as time to be invested. None of us can paint and play everything we would like to, leaving something sat on the shelf or in a box not getting played.
Literally is no longer trading. Usually happens when a company goes insolvent, as is the case here.
That is a massive shame – always had a soft spot for their stuff – great sculpts and interesting settings, but in a very busy market there’s gonna be a few casualties. Hopefully everyone at Spartan can bounce into another job/project. Sad times.
Nooooo! My Halo collections aren’t complete yet!
Literally WTF?? I thought they had been hacked when i got their email.They were tweeting on Tuesday 22nd about new designs on the FA Kickstarter! I did back last years Dystopian Wars Kickstarter and have not yet received my goodies…Arrgghh! Totally miffed by this.
That’s the problem with borrowing from finance companies, you’ve got to keep sounding positive and upbeat because the moment you stop they’ll call the loan in and you’ll be out of business
(and you only borrow the money in the first place if it’s crucial for the business)
so you carry on smiling and taking about your new projects right up to the moment you admit to yourself it’s over and call in the recievers
Also the progress on their current kickstarter might have been the final nail. It could be that they were relying on a successful and large cash injection from that project to keep the lights on for awhile longer. If the project wasn’t hitting the numbers they needed then that may have been the end.
It’s not that strange.
In fact it is practically standard behaviour for all businesses.
If you admit that you’re having problems then people will stop buying your product.
Depending on the amount of lost confidence this will hasten the death spiral..
If you don’t say that there are problems then you get situations like this.
It sucks, but it’s a situation where honesty can be fatal.
Damned if you do,
Damned if you don’t.
Suck. It is hard to lose a business, and this industry can be unforgiving for small businesses. I used to work for a couple of independent stores just outside D.C. and they have both closed their doors. I hope the employees can quickly find other work, and the customers who are waiting on orders or previous Kickstarter pledges are able to receive them or resolve payment issues.
Sad stuff for everyone involved.
I suspect two things hurt them the most, the first is the Halo license was likely expensive, and the game never really took off in the way you would expect a big expensive license to do.
Second, and I don’t play their games enough to know for sure, but from an outsiders perspective it seems they never really stuck with anything. One game would see a new version, and after 6 months that would be it, support would basically stop while something else got revamped and so on and so on.
I would think if someone got a hold of one of the IPs, especially something like uncharted seas with little competition, and focused entirely on it for a while, it could produce some success.
Spartan Games always made excellent models though, in fact, I would put them up there with Forgeworld when it comes to understanding what you can do with resin.
Hope those guys find new jobs soon.
Unfortunately we have been seeing more of this. I think we are seeing the back end of the industry and it being so diluted.
Wow that`s like a limb being cut off…i mean more like a squid, you still got more, but you don`t want to lose any really…
Never brought into the systems, but liked the space ships…. Maybe Halo was a bad choice..Big IP`s can weigh you down. Thanks Spartan for being on the team……
Ouch! Spartan made some very nice products and both of their Halo games had a lot of promise, so this is very sad news for the company and employees, as well as the fans of Spartan’s own IPs.
Totally conflicted today. My Dystopian Wars KS pledge arrived this morning, so it must have literally been one of the last few they mailed out. I was ecstatic and ready to start looking at DW again after months of ‘meh’ . . . . and then I get the email and read this. So sad to see them go, I enjoyed my time as a Beta DW playtester for them. I will miss them.
Best of luck to their employees.
Just read Tor Gaming is gone too! Hopefully this isn’t a trend!
Sadly, I think it might be.
interestingly, both companies mentions Kickstarter in their final statements. Now, I’m not going told-you-so just yet, but still…
As I’ve said before, Kickstarter is both the best and the worst thing to happen to our hobby. It’s allowed the marked to explode with all kinds of games – both good and bad – but while these games saturate the marked, they don’t provide a firm grounding for the companies and the sheer number of them makes it extremely difficult to break through and establish a solid player base.
Kickstarter is a red herring in both of these instances.
It’s certainly not the main issue that forced these companies to shut down, no.
It would probably be more fair to say that it added to the troubles of already troubled companies.
If you read the statement from Tor Gaming, I think it’s bang on the money. Shelve space is valuable, and with all these new games getting released – many aided by crowdfunding – it’s getting harder and harder to get your game into retail. And inevitably, companies will fold as they can no longer keep their products in the limelight, so to speak.
It’s not true that shelf space is getting crowded because of crowdfunding. It’s getting crowded because of retail releases. Here’s the Esdevium new releases catalogue for next week – https://www.esdeviumgames.com/wp-content/uploads/2017/08/1735-__-28-08-2017-__-WEB.pdf
How much of that is direct to retail releases compared to crowdfunding releases?
Shelf space is getting scarcer, but crowdfunding isn’t causing that. It gives a platform for games to survive that aren’t suited to retail. It just seems that in Gavin’s case, he personally doesn’t want to keep Relics alive by making it primarily a KS product.
For Spartan, all of those things are a red herring.
Kickstarter should never be used to keep a game alive. It’s a platform to launch new ideas, it isn’t a webshop.
Which, of course, it has now become…
As I said above, Kickstarter isn’t the main issue, it’s simply making a bad situation worse. Too many games getting released means too little spotlight on them all. A few – the biggest – can survive. The smaller can’t.
Anyway, I agree that it’s not the reason for Spartan Games going under. They had plenty of other issues to fight with, it seems. I will argue though, that heading to Kickstarter was a really bad move on their part, one that might have hastened the inevitable.
You misunderstand. Crowdfunding is a business model that works for products that don’t suit retail. It’s not that it keeps games alive, it’s that it’s better suited to be the business model for certain types of games. The innovation and new products thing is not inherent to crowdfunding at all. It’s just how KS choose to market their crowdfunding platform, and not even they think that’s what it’s for.
And I don’t agree KS is making a bad situation worse, barring the most technical sense. If 50 new products are released in a week, and one was crowdfunded, then yes, there’d be 49 without it. But the crowdfunded product is not causing the overcrowded shelves, the retail releases are. If you’re releasing products to market now, you need to understand this.
Crowdfunding in general doesn’t suit this kind of business for the simple reason that you need your games in retail so people can buy them and continue to support them.
That’s the main issue I see with Kickstarter. Many good games are Kickstarted, only to die a slow death once the campaign is over. There’s no long term retail support, and the only players actually supporting the game are those who pledge for it during the campaign.
In effect, it’s simply the company accepting pre-orders, taking the money up-front and then delivering a product. And then what? To continue developing the game you need funds, but you just blew most of those on fulfilling your Kickstarter promisses. So to move the game forward, you’re forced to return to Kickstarter for another campaign. And once that’s done, you’re once again left with very little.
And don’t forget that every time you do so, Kickstarter takes a nice fat cut of all the funds you just raised.
It’s simply not a sustainable way to do business in a niche where you need your product to be readily available for potential new players.
Anyway, this is getting way off topic. Though I still consider it a grave mistake for them to go to Kickstarter, it wasn’t what killed them in the end.
I think you may be forgetting the 30-35% discount asked by most retailers when buying stock which allows them to make a profit while giving a shelf discount. With a lot of small companies this loss stacked with the production costs and the stock replenish costs leaves little profit or funds to invest in product development and range growth.
That’s a good point. But there’s still a difference.
Once a Kickstarter campaign has been fulfilled, that’s it. There are very few assets left, few boxes left to sell and likely little money left to order more.
If you produce your game in a more traditional way, once you have the boxes, you have plenty of stuff to sell and every sale brings in more money that you can use to order more boxes.
Of course, that assumes that you have enough money to start the process in the first place. Which is where, I suspect, many games die.
I don’t believe Kickstarter is causing companies to go out of business. Competition is what’s causing us to start to see companies going out of business. I think the market is now saturated and probably isn’t big enough to support the number of companies currently making games and miniatures. And there’s some really big hitters on the scene now besides just Games Workshop. CMON and FFG, while still not quite the size of GW have some fairly significant financial clout which helps them pay for marketing, distribution and logistics which help get large volumes of products to market with high levels of product awareness. And with GW also having decided that maybe they want to be a slightly more competitive business their increased profits this year will most likely have come predominantly at the expense of smaller companies like Spartan rather than purely new custom. Overall that is probably good for the industry but not necessarily for individual small companies; That rising tide might lift all ships but it’s probably going to sink a few small boats in the process.
Sadly I think it’s likely that we will see more casualties in the future. But it’s a shame when it happens and the guys from Spartan seemed like genuinely nice guys.
I strongly doubt it. Companies with solid foundations have nothing to fear as there is currently a consistent and dedicated fanbase in regards to both tabletop and wargames.
Our monthly revenue is higher than ever and that’s without even considering in how our next Kickstarter could bump things even higher.
Do things slowly, patiently and methodically and you’re bound to be successful, even if there are (inevitably) a few bumps on the road.
Best of luck to the employees of both Spartan and Tor, always sad to see a company close its’ doors.
@cassaralla: May I ask you what was your pledge level? I pledged “fleet admiral” and I am still waiting for it…
I was only at Ensign and then added things in the Backerkit afterwards. I did have a conversation with Spartan Neil on the SG forum about my pledge which may have expedited things.
I see, thank you
Oh no this is terrible. I was just painting my
Halo 15mm army. I was waiting for the Flyers to come out but that won’t happen now. 🙁
They still look great but without the flyers it’s only half a game.
I was afraid something like this might eventually happen when they announced the Halo license, but with DW KS rewards arriving and the FSA KS ongoing I thought they would last until next year at least. I had an email from Lizzie in despatch literally two days ago saying my Captain rewards were going out soon, and now instead of commanding a new fleet I’m sailing the seas of frustration.
Will somebody take over the Halo License? And will they continue making 15mm ground battles? I hope so.
BATTLEFRONT should take over the Halo ground battle license. That would be great.
I feel that Battlefront would potentially only be cannibalizing their own player base if they did so.
Not that plastic HALO models in Battlefront’s quality 15mm designs wouldn’t be glorious, mind you.
Didn’t go too well with Dust Tactics… 🙁
No, Battlefront needs to concentrate on getting Flames of War completely rebooted to a v4-state. While Halo might be a tempting franchise to pick up, I think it would do a lot more harm than good.
I do wonder by how much interest there will be in a 15mm HALO game. While there were lots of people wanting to see Star Wars at 10 or 15mm it’s no surprise that they went for 28mm. I expect HALO might have picked up more interest at 28mm because Spartans are what HALO is all about, not all the other massive vehicles and paraphernalia.
Spartan Games was a house of glorious Ideas plagued by lackluster execution. The designs of the models were always beautiful and game play was always enjoyable, but it seemed they were always running toward the next new thing instead of following through on their grand plans and promises.
I wish them all the best, and hope their IP (especially Firestorm and DW) can find new homes that treat them well.
I fully agree, we as consumers can be game-butterflies jumping from 1 to the next, but that is a luxury that a gamedeveloper/gamepublisher do not have.
Sad news. I always enjoyed the interviews with Neil – here on Beasts of War and on The D6 Generation.
Dystopian Wars and Dystopian Legions were so so tempting… I loved the design of the Prussian Battleships in DW and the British Empire soldiers in DL … but the Hobby budget and the time to read Rule Books and background stories is limited: “So many games, so little time.”
Hope things work out for the best – in terms of good health for Neil, new job opportunities for the Spartan Games ex-staff and the sale of assets to keep these games alive for the gamers and hobbyists who enjoy them.
I do get the impression that they spread themselves too thin. Halo my have been the breaking point. A big IP may have been too much, it would be interesting to see how many video gamers converted across to miniatures gaming – I have a feeling probably not many. At the end of the day picking up a controller takes less time than buying a controller etc. Prices have gone up with everything post Brexit so maybe that was a factor. In any case it’s sad to see a company go under especially with an original cockpit like DW. Good for GW though with FA out of the way Battlefleet Heresy will get a lot of interest!
Sad but not totaly unexpected, I think they tried to support too many games and the Halo license probably was expensive. I had some Dystopian and Firestorm stuff and I also preorderd Planetfall and that was a mess, the rulebook was a more of a beta than a finished product. Something rules 2 different names, some names still in there weren’t use anymore, many many balance changes in the first time, that’s why I stopped buying. I did love the Halo stuff but never bought it, I have heard they made strange expansion boxes.
And one more thing the never released german rules, while probably everyone here that plays miniature wargames can speak english some will only buy rules in german and for whatever reasons they refused (could be sales/money though) and I have seen many retailers drop their stuff quite some time before this announcment.
Man, this is terrible news, like a gut punch out of the blue. Was waiting for my paycheck to pledge on the Firestorm kickstarter as I loved the new ships that were showed, and am now super bummed that I can’t even finish my Terran Alliance fleet and ground teams, or round out my dindrenzi fleet and directorate ground forces so that I have an even army to play against. I am terribly sorry for the wonderful people at Spartan, I have always loved their models and the one time I had an issue their customer support was spectacular. I truly hope this is not the end of the IP, but as others have said, there are many choices for games. I wish the best for the Spartan team in their future efforts.
You might still find the models you need in your LFGS or online store if they have it in stock – it might even be discounted
Balls I haven’t seen anything from my dystopian wars kickstarter pledge. I’m £162 out of pocket now. I now have real doubts that the talk of printer issues with the hardback rulebooks was true.
And the models were so beautiful, a couple of lucky guys in the local area have had theres turn up in the last week or so.
Blaming kickstarter seems like a bad excuse when you consider they had gotten in on the act. The one thing I have noticed over the last year is very few retailers were holding stock of their products anymore, all of the big online places I use only ordered it in on demand.
Ouch. I loved the Firestorm Armada stuff!
Really sorry to hear of this, played Uncharted Seas for a few years prior to it being no longer supported and adored that game. I recently got “on board” (gallows humour pun intended) their Dystopian Wars Kickstarter last, year and, while yes I have lost $300* with them “going under” It is the loss of a gaming company and good peoples lively hoods that concerns me the most. I hope that they all find new employment soon and that they get the opportunity to keep creating in future……. and thank you for “Uncharted Seas” I loved that game and time spent playing it with my mates was a gift.
Truly Saddened
* Unlike many KIckstarter patrons I have always backed half expecting to lose my money… it is the nature of the beast, would I rather have my money or stuff? yes, but that isn’t the tragedy here, and I have nothing nut sympathy for Spartan and their plight
Hope all involved get sorted for health and work concerns. Aside from an uncharted seas starter never really got into the Spartan games, they seemed rather too unfocused in their support for me. So I won’t say personally saddened beyond the fact it is never nice to see a company go under.
Does highlight that if you like what a company does it is important to support them, same as your local store. It’s why I try supported my favourites/local store as much as possible, as with an increasingly competitive market I don’t think these guys and Tor will be the last.
I think what we’re seeing is the tip of the iceberg. I expect many more to follow, the market place is literally saturated with choice. Too many games and not enough player base to support them all. We’re in a golden age for table top that I think is slowly coming to an end.
Sad to see, but not entirely unexpected, for variety of reasons that were obvious to anyone even half-invested into their games. Let’s hope someone picks up the brands and develops them with as much focus as each one deserves.
The miniatures market is booming, as is the board games market. Not everything is to blame on kickstarter. It is easy for cash flow to quickly go the wrong way and leave a viable business in an impossible situation.
Well that’s bummer. It would had been great if they has stick around much longer but this couldn’t be avoided with so many small companies on same small market with big ones like GW and PP.
I remember a piece in WS&S by Rick Priestly which, to my mind and IIRC, was lamenting to move towards SAGA style games as they were having a detrimental effect on the business side of the hobby. One box of plastic figures giving a complete force compared to many times that for a Black Powder type game and you don’t have to be a genius to see what impact that would have on a business.
The owner from Pendraken posted this in a conversation about recent closures
“From a business perspective, we’ve seen costs go up quite a lot in recent years. Metal prices (priced in $’s) have gone up 20% with the fall of the pound, taking raw material costs up to 20% of our turnover. Staff wages, utilities, business rates and shipping costs all creep up annually, taking more and more money out of the pot.”
Yes, but then again…
Skirmish gaming seems to have made a resurgence lately, so I would suggest that there’s a marked for smaller games. After all, not all of us want to paint 100+ models to be able to play.
So what do you do? Build a business on those few players who likes big armies in 28 mm scale or on the wider, though not as profitable, array of players who like smaller skirmish games?
Spartan just put out a final kickstarter update. Apaparently they still hope to ship remaining product that has already been manufactured. See statement below.
To all backers of this project, we sincerely regret the recent announcement of the closure of our company and those impacted including people waiting for products from this project. We hope you understand that our priority yesterday was our staff and then getting a formal statement out to the market. That was shared, via email, with everyone on this project.
As explained in the statement, there are policies in place with payment providers around the world for goods that are not received. Please explore these as appropriate to your payment method and location.
Monday is a public holiday in the UK but on Tuesday we will review the status of the project and, if we are able, continue to ship products to backers. We have stock manufactured; we have softback and hardback rulebooks but are yet to receive personalised rulebooks. For those that have speculated that the demise of our printer may have been untrue, please search online for information about Wheatons Exeter in the UK to see that they did, indeed, close in June.
Those familiar with rules governing the operation of companies will realise that what happens next is now out of our hands and will be managed by others. On a practical point, we may have limited access to shipping services and we only have a very small skeleton staff now. However, you have our commitment as directors that we will do all we can to ship products but we are now directed by others.
Enquiries to the email address given on the announcement ([email protected]) will be handled as they come in but please bear with us and we manage many things in the coming days.
I’m sorry to see Spartan go. I have a selection of their models and really enjoyed the quality of their products. Dystopian Wars had an original style to it.
🙁
Extremly gutted for all who lost their lively hood.
I used to enjoy DW, but it fizzed out at the local club.
Personally I lost much of my interest in DW when they not only seemed to forget it but the came out with even larger robots for the “main” fractions. Lady Liberty walking around on the battle field was just going too far. Refreshing/addin a next generation to some of the core modelskills would have been better, I am more likely to spring for a blister or two that drop 70-100$ on yet another center piece for the army/fleet.
There are now one or two things I will keep an eye out for – but I could field several grand fleets … so should I want to revisit the world of DW, and find some else who would want to come along, I doubt I will go looking for players.