Star Wars RPG Campaign Setting (2019 & 2020) – Reactivated for May the 4th 2022 – Re-opened 2024
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About the Project
Creating a sector of space for my Star Wars RPG Group, I didn't want it to be within the known planets of the Star Wars canon. This allows me to have some freedom with the sector in creating a living environment for my players.
Related Game: Star Wars: The Roleplaying Game d6
Related Company: West End Games
Related Genre: Science Fiction
Related Contest: Star Wars Hobby Weekend
This Project is Completed
Overview of the Correx Sector Part 1
The Correx Sector is a small region of space limited to the confines of the Correx Expanse. Located on the fringe of known space with the hyperspace lane linking Teth to Correx Prime, the Correx Sector has been slow to relinquish its wealth and many planetary systems lie hidden and unreachable deep within the interstellar clouds of the everchanging maelstrom of space. It is believed that the Expanse is the remnant of a colossal supernova that occurred tens of thousands of years ago.
Some notes: I’m making this setting system-neutral, so anyone can use their favourite ruleset to run an adventure or full campaign within the Correx Sector.
As you can see all the planets have names yet but I have marked the key imperial planets with a symbol of the empire.
The values between each planet note the travel time in hours via hyperspace, the original WEG RPG the spaces had a hyperspace modifier that helped calculate the travel time between planets or systems.
I decided to keep that in as it helps with time events in the game, so, for example, the empire is moving a fleet to blockade a planet and the players have to get there and off again I would have an idea of how long they have.
Overview of the Correx Sector Part 2
Imperial scholars believe that the supernova collapsed some 3500 years ago during the height of the old republic destroying the fledgeling civilisations in the region and leaving a dark void that now spans across the heart Correx Sector. Not much remains of ancient Correx as the worlds were consumed in the fires of the supernova. The fires still rage from time to time causing star burn and solar flares that make navigating the sector a very difficult and dangerous feat.
The Correx Sector Imperial Personalities
Note: Images created with some pages templates and content from deviant art, Pinterest and an internet search then modified in Photoshop CC2020.
Overview of the Correx Sector Part 3
In the most dangerous parts of the Correx sector, hyperspace beacons have been placed and are forever scanning the surrounding area looking for star burn and/or solar flares that would have a deadly effect on hyperspace travel. When one of those incidents occur and due to the beacons always scanning the area, they then broadcasting adjusted hyperspace co-ordinates for all to use.
Due to the small size and the dangers of travelling in and around the Correx Sector, it has been blessing with a large number of inhabited worlds. Over the millennia the system has been shield due to the dangers with the system from the influence of the corporations and the machination of the Hutt clans; the so-called The Correx Trade Route links to the most accessible of the hyperspace lanes in and out of the sector and in more recent times has been protected by the Imperial Navy.
It is widely believed that some elements of the underworld (select individuals and organisations) know of secret routes that allow them to pass directly through the heart of the sector; it is said that only fools and the insane would attempt to jump into the void without the meticulously calculated the jump co-ordinates and a beacon on the other side. There have been many stories of ships just vanishing into the void or being attacked by pirates raiders that plague the sector.
The Correx Sector Vessels
Note: Images created with some pages templates and content from deviant art, Pinterest and an internet search then modified in Photoshop CC2020.
Interlude - Music While I Write
https://open.spotify.com/playlist/0ch0xpaS8xlwjIdjRI5nJA?si=61bJnhbORGGh2UiveSmEXA
Overview of the Correx Sector Part 4
During the time of The Galactic Republic The Correx Sector was controlled by a collection of Noble Houses, each of whom battled and negotiated with one another due to vested interests each noble houses controls more than one system within the sector. The Noble Council would meet regularly at the sector capital. The Corporations and other merchants were required to negotiate with The Sector Council to enter the markets of trade. Before the rise of the empire, the sector voted on elected a representative to the Galactic Senate; now that the Correx Sector is under control of the empire the council has become just become a figurehead without any real power outside of the sector.
The council now reports/liaises with the Imperial Governor Moff Kyreiken, based in the new Imperial capital on Correx Prime. The relationship between the Council and the Imperial Governor is complicated, being at times obsequious, fractious, and occasionally deadly; ultimately the Council is slowly losing more and more control to the Empire.




































