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Indeed, @templar007 – @grimwolfuk can always be counted on to keep on eye on the Modern Hobby news!
@Madman1960 – Interesting fact on the dust and haze bending / refracting the targeting laser. The games in which I use LBGs give the weapons a high probability to hit and destroy the target, just not 100%. I always thought this was due to target movement (it’s usually a moving unit of tanks), ECM, or electronics limitations in the designator or the weapon itself. Add atmospheric interference to the list as well! Thanks for the info!





























