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Monday Dungeon Design

Monday Dungeon Design

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Project Blog by caesar Cult of Games Member

Recommendations: 435

About the Project

Every Monday me, my brother and our 'new GM' friend Sarah have resolved to create a little bit of D&D content. It started as a way of mixing all that creative juice together and became what we believe to be a sweet bit of live content on a Monday evening.

This Project is Active

Glow Gardens: Part 1

Tutoring 4
Skill 5
Idea 5
1 Comment
Map 4 of 7, thats like, almost halfway. The glow gardens is the area surrounding the palace hopscotch. The map is less dungeon crawley and a bit more big picture. with key locations being larger then life. Map 4 of 7, thats like, almost halfway. The glow gardens is the area surrounding the palace hopscotch. The map is less dungeon crawley and a bit more big picture. with key locations being larger then life.

The Boathutch: Part 3

Tutoring 4
Skill 6
Idea 6
2 Comments
This bad boy is almost there. or at least it was before i started fantasising about doing interiors...  That's not a joke. I'm genuinely thinking about it.This bad boy is almost there. or at least it was before i started fantasising about doing interiors... That's not a joke. I'm genuinely thinking about it.

Kobold Cave: Part 2

Tutoring 4
Skill 5
Idea 5
No Comments
Our monday stream failed to finish the dungeon, hopefully next monday we'll have it in the bag!Our monday stream failed to finish the dungeon, hopefully next monday we'll have it in the bag!

Cottontail court

Tutoring 4
Skill 5
Idea 5
No Comments

This is the second of seven maps ive been doing for a project ive been working on for over a year now. it’s very close to being finished. As you can see the maps come in two’s, a DM map with lables and secrets and a player map without.

The Boathutch: Part 3

Tutoring 3
Skill 4
Idea 4
1 Comment
Chipping away at this map of The Boathutch. It's the main city space within the Palace Hopscotch, As you can now see its an adapted sewer of giant proportions. The world itself will make a lot more sense when we've finished the adventure its for. Chipping away at this map of The Boathutch. It's the main city space within the Palace Hopscotch, As you can now see its an adapted sewer of giant proportions. The world itself will make a lot more sense when we've finished the adventure its for.

The Boathutch: Part 2

Tutoring 4
Skill 4
Idea 4
No Comments
made a little more progress on the Boathutch. Most notably changed the title. Cottontail court is a different map. As you can see I've continued 'vertic alley' upto the gantry (it needs to go higher i reckon, and started 'hang row' which are the houses converted from shipping containers.made a little more progress on the Boathutch. Most notably changed the title. Cottontail court is a different map. As you can see I've continued 'vertic alley' upto the gantry (it needs to go higher i reckon, and started 'hang row' which are the houses converted from shipping containers.

Dungeon 4: part 1

Tutoring 3
Skill 4
Idea 4
1 Comment
We haven't named this dungeon yet but its got a dwarvern fortress and a kobold base inside some dragon bones.We haven't named this dungeon yet but its got a dwarvern fortress and a kobold base inside some dragon bones.

The Boat Hutch: A map on the side

Tutoring 4
Skill 4
Idea 4
4 Comments
Been working on the third map for a personal project I've been working on. It's a busy Venice style canal city with a slum below water level in the husks of sunken ships.Been working on the third map for a personal project I've been working on. It's a busy Venice style canal city with a slum below water level in the husks of sunken ships.

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