Seldon9 is Painting Conquest – The Old Dominion
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About the Project
A friend of mine has been pushing Conquest for a while. We saw the early, gorgeous demo tables before the pandemic at UKGE and he was hooked. I'm not an old WH Fantasy player and frankly didn't want the work load of painting up an army. Likely two. I was enthused by the early art for the system but not the initial armies. Then I saw the Old Dominion and that was me in. I consented to a demo and that was it.
Related Game: Conquest: The Last Argument Of Kings
Related Company: Para Bellum Games
Related Genre: Fantasy
This Project is Active
The Basic Unit Scheme Part 2
New approach. I still do a bit of a preshade. Partly to see the parts of the mini and also to make the brighter areas show up better when I go over them. I feel I can go a little bit too dark on my figures.
Next I go over the mini with P3 Bloodstone. This is to give a simple undercoat that I can let show through when I paint the figures.
After this I overbrushed the metallics and splodged on other colours as described in scheme1. I use overbrushing as being a bit like drybrushing with more paint and only brushing top down.
Simple contrast on the red parts and no further shading. I just used Vallejo Bone White on on any showing body parts. Very simple with a final, purple oil wash.
Tournament Prep
After completing the first starter I got a little burned out with the project. Seemed like I’d done a lot just to get a basic starter. I attended a small tournament my friend ran. I didn’t really know what I was doing but it was good fun. Then I moved on to other projects and let this slip a bit. It taught me that I didn’t like the Kheres. So I’d focus on Legionnaires as a basic unit.
Then my friend announced another tournament at 1500pts. I said I’d attend but was short on units. I needed to get more stuff out fast. My original scheme for the Legionnaires was a bit too slow. Time for a new method.
The Xhiliarch
Xhiliarchs were leaders of units of 1000 men. Originally standing out as skillful, martial leaders, they’d be trained to be able to manage the logistics of running force. These units retain more of their personality than most of Hazlia’s troops.
I undercoated the figure with Boreal Green SC-42, Navi Blue SC-54, Leather Brown SC-31 and Irati Green SC-43 for an overhead highlight.
Once again this unit has a scenic base and a stock base with covered indents.
After that it was mainly picking out metallic details and beefing some of the green highlights a bit.
The Archimandrite Complete
This unit has two bases. One is the standard ranking base that comes with the model. I 3d printed some blank bases to fill the unused gaps. I may need this base if I add a retinue.
Otherwise if it is just the warlord I’ll use the scenic base.
The Archimandrite
My first warlord – the Archimandrite. This fellow is a magic user who brings reanimated spirits and golems to the table.
The figure for this had such good detail I was largely able to preshade and apply contrast and thinned paints. I tried to vary the metallics used on the hat and stave using ScaleColour metallics like Decayed Metal (SC-87) and Necro Gold (SC-71).
The green magic was progressively airbrushed shades of green. Red and purples were contrast paints Vallejo Express Red (72.406) and GW Magos Purple.
Scenic Bases
I got to my first Warlords and wanted to do a scenic bases. Even though these units are indiviudal they sill receive a ranking base. They look a bit lonely by themselves. I found some stls and printed a couple of bases with a single indent for a figure.
I 3d printed some pillars and where appropriate attached some bits of a zombie rising from the earth. The pillars were primed black and drybrushed on the outside with SC-35 Deep Red and on the inside with Navi Blue (SC-64) and the darkish Boreal Green.


























































