Demigods Rising Launches August 1st On Kickstarter!
July 31, 2014 by brennon
Demigods Rising is launching, as the title suggests, on August the 1st. This Friday! The page has been checked over multiple times and it seems as if the guys behind it are raring to go. We've had a good look at this one and we're very impressed.
The game sees you taking on the mantle of a Demigod who is fighting alongside his ally heroes to be crowned the new God of War. The game comes with a range of rather neat looking miniatures and plays a little bit like a MOBA given board game form. You can choose an interesting selection of weapons, armour and items each time meaning each hero is tailored to your playstyle.
Will you be delving into this one?
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Sooooo many boardgames being KS’ed now everyone has realised what a boon it can be to get projects into production… will be interesting to see how saturated the market can become and how these games can really differentiate themselves on the KS platform.
I’d argue that there is a crazy glut right now … apparently tons of people are just completely addicted to dumping money into anything that gets KS’d. I went through that phase where I was backing several a month for a few years. These days I back perhaps one or at the most two projects a quarter. Flashy 3D minis is not enough to pull me into a project, especially when the price point is above $100.00, for that they need to have a really solid looking project with a lot of value (i.e., LOADS of stuff, lots of exclusives) AND very, very solid game design.
This project seems cool, but it doesn’t meet the value + super solid game design criteria IMO (which indeed is just my opinion based on only reading their KS page).
Couldn’t agree more. I would comment further about the KS phenomena in the gaming industry right now but I have to dash off – so instead I’ll just copypasta this because it sums up even more what’s wrong with the KS process:
I’ve played some games people have funded on KickStarter.
And yes, I understand many very popular games come from there.
But let’s face it – a good number of these projects are terrible. I mean so horribly bad, its no wonder they had to get it made themselves.
It’s vanity press at its worse.
There used to be a process. A series of gatekeepers in the publishing houses.
EVERY designer thinks they have the next greatest thing. They would never tell you otherwise.
You need a publisher to smack you in the head and tell you you’re wasting your time.
OR you could tell them to take a hike and use Kickstarter.
Yes – there are great games on Kickstarter. But there’s such garbage out there selling on CGI images and marketing promises and themes and pretty pictures … in the end the games are awful. The proofreading often nonexistant.
These are things where tons of effort goes to pretty pictures and logos to sell a product that doesn’t exist. Five years ago, this would have been the pizza box top prototype. Yet people flock to the pretty pictures and the odd theme.
And these games come out and they look all pretty and really are unplayable.
The gatekeeper is needed. The person who recognizes another’s design as good stuff. Here the gatekeeper is the public, swayed by the promise and description of a good game.
Again I really think its a pretty bad thing for the hobby. Its diluting the market. The REALLY good games would have found publishers anyway.
I know I’m in the minority. But Kickstarter is low end self publishing with other peoples money made flashy. The games aren’t getting better. Just prettier ads.
I apologize if I’ve offended anyone working through KS. Its a great tool for some. But this market is flooding, and not with quality.
People aren’t buying games. They are buying hype. And everyone knows that sometimes that’s all that is.
Lots of you support and love the process. That’s great. It just makes me very uncomfortable.
I think the really good ones are going to remain and after the public has been fed up with all the ultra-crazy-failed crowdfundings, they will be VERY picky on what they’ll want to back.
Another thing that I find very silly are the Exclusives in KS (something very dumb imo), if something is really done well you do not want it as an exclusive, you want it out there in the market so you (the producer) can BUILD on it. But since exclusive minis or dice for example is something flashy, people just throw themselves on it (or is it the other way around?..). And by the way, it’s not going to be exclusive, there are thousands of people that are going to re-cast it and throw it in the market. Oops…
(can’t edit the above post. By “market” I meant “eBay”)