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This week I have played Coriolis (the sci-fi game from Modipius) and a lot of Nintendo Switch.
1. When have you found a large reboot of a rules system or game setting has worked? It could be the setting, rules, some rules, but it also must not be something with a slight change(s) from edition to edition. For instance, there wasn’t a huge difference between D&D 3rd edition and 3.5. Likewise, some of the editions are samey with 40k. That’s all, then. Go, tell me!
2. When has something happened in a game’s story that really made you facepalm what a character did, was needless pandering, how something was written, or how something broke the spirit of something already established and cool? My one caveat is don’t mention Age of Sigmar. Its been discussed to death across the internet and won’t add to the conversation.
3. I need a more positive question here, haha. Uhhh…. Does weathering necessarily make a paint job better? Or can it be a lazy shortcut when taken to an extreme? Is less more?