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@robert I have never heard of Morpheus Engine although I don’t think this is quite as wide reaching as that sounds. There are some aspects of the Conan game engine that are linked to the way their game boards are designed which will limit what they can do with it. So I think this will most likely only work with games on a similar scale – i.e. all played on a game board about the size of one of the Conan or Mythic Battles boards (and presumably Batman). The settings are for all intents and purposes a new “skin” for the game although I think the settings will also drive the tactical complexity of the game because that’s where all the abilities and therefore synergies will be held. Obviously the success or failure of those settings, and I suppose the entire venture, will depend on how well suited a particular setting is to the rules mechanic. I don’t know how well it will work with games that are very shooty so it’s probably not going to be great for Mech Combat. But it’s very good for melee heavy games where shooting is actually the minority of attacks. We will have to see what they have up their sleeve in that regard.