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> I am also wondering why they opted to develop Beyond the Monolith in the first place
Ah. Finally, someone asked *that* question. 😀
“So the Season 2 kickstarter just dropped, and they are quite up front about the focus of this season being about Versus Mode. To that extent, most of the expansions focus on teams of figures or special standalone figures/maps, and NOT on adventure mode (1 vs many). In fact, the campaign is laser focused on pushing VS Mode stuff.”
https://boardgamegeek.com/thread/2215088/did-monolith-misjudge-market-season-2
Although that thread has more about Monolith’s consumer practices than VS mode itself… :/
> It doesn’t really make sense to me for them to maintain two separate games doing pretty much the same thing.
Oof. Yeah. While I’ve seen various companies maintain similar game systems for separate product lines, Monolith’s behavior can be… monolithic. 😛
Here’re the BiggerCake numbers. Prediction at 24 hours. 36% at the Legacy (Adventure mode) level, and 23% donation pledges. Would anyone pledging at the donation level be pledging for the BTM game system?
https://www.biggercake.com/projects/806316071/beyond-the-monolith-core-system-conan-universe