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#1480262

limburger
21708xp
Cult of Games Member

The one answer any maker will give you when you ask them ‘why’ is inevitably something along the lines of “because I wanted to know if I could (do it)”

I do kind of wonder if those dice are balanced, because I suspect there’s a slight bias to them.
The idea is still very cool and it really shows how tiny electronics have become.

https://www.pixels-dice.com/

Looks like this might be an interesting kickstarter when it launches with an estimated 20-30$ pricetag per die.

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@balginstondraeg it’s only ‘bad for business’ from a consumer point of view because finding ways to ensure the user is forever linked to their business is what (a lot of) companies do. That doesn’t make it any less inconvenient though.

I can understand it as a nice feature (quick access to up-to-date stats) and I’ve been thinking of using QR codes or RFID tags for something similar for my own use.

However it does get a bit silly to need an app for such a basic feature of a game.

The worst aspect isn’t the need for the app itself (people being glued to their phones as they are won’t mind).
It is that it is unlikely to be supported for as long as you need/want it to be. I can still play a boardgame from a few decades ago if I want to. I might need to replace bits and pieces, but nothing is actively stopping me from playing.

Mobile phones get a few years of (active) support at best … and that’s with big companies like Samsung & Apple.
Smaller developers can’t afford to maintain support for a decade like MS does.
Even if they were to go open source in order to extend the life of their app you still need dedicated volunteers willing to make the effort.

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