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Perhaps, but I am unsure what the specific question is, it feels like there’s lots of questions, which is quite hard to track as a discussion. I can see 4 possible “themes” to the questions.
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<li style=”text-align: left;”>Can RPGs learn from Wargames?
- Should you be able to roll to dodge ranged attacks in RPGs?
- Do I like the Dark Heresy dodge mechanic?
- What wargaming principles should we transfer to RPGs?
To answer them in order. Can RPGs learn from wargames? Yes and vice versa. But not universally, some games could benefit from using some rules from other games and that’s definitely bi-directional.
Should you be able to dodge bullets/shooting attacks in an RPG? sure, why not.
Do I like the dodge mechanics in Dark Heresy? Not sure, it’s been a long time since I played it and without playing it again I can’t really comment on that.
What wargaming principles should we transfer to RPGs? Honestly? None. I think you can borrow occasional rules between games but there are no principles offered by wargames that are lacking from RPGs that need to be “learned”. RPGs and wargames are both doing just fine as they are