Home › Forums › News, Rumours & General Discussion › [unofficial weekender] Bunnies and cream eggs! › Reply To: [unofficial weekender] Bunnies and cream eggs!
a few more hours in and I learned a few things :
– don’t try to take over the world … focus on one continent at a time. 1 super agent is bad enough, you don’t want to be triggering multiple in addition to the ‘normal’ invasions that happen as heat builds …
– the automatic tagging needs to be unlocked with research and it does work. You need to remember that you need to assign zones first. I don’t know if the auto-capture and auto-kill commands are worth it, because my minions did get into fights despite the auto-distract setting.
– Agent X is a real *beep* as he teleports inside your base. According to Google there is only one other agent that does that. Everyone else simply ‘arrives’ at your door like the tourists do
– unlocking the second level is something I probably should have done earlier in the game, because it does make it easier to hide important bits from the enemy
And as with any of these ‘build your base’ style games you really need to think about where your rooms are.
The good news is that you can fill existing space with ‘dirt’ and then convert it to another room of a different size and type.
I do miss the loot missions from the first game, but at the same time the multi-stage missions for the loot does make it feel like a big deal. The pay-off for getting to the loot could have been better as it simply is yet another piece of furniture that you can install somewhere in your base.
It is funny to see that all of your minions have one or two quirks in there description (‘plays Barbarian in rpg’) and they are not the clones they were from the previous game. As a result you kind of feel bad when you execute them in front of their fellows in order to boost morale …