Skip to toolbar

Reply To: Can RPGs learn from Wargaming?

Home Forums News, Rumours & General Discussion Can RPGs learn from Wargaming? Reply To: Can RPGs learn from Wargaming?

#1717227

onlyonepinman
18060xp
Cult of Games Member

All rules are just abstractions to try and make some kind determination of whether an action successfully occurs or not.  Why are we asking whether a single roll to cause damage vs a roll to hit and a saving throw feels right when ultimately rolling a dice is never going to be an accurate representation of what you’re actually doing.  Neither of them feels right.  It doesn’t really matter whether you have a single roll that is made more difficult by the opponent’s armour, whether the opponent gets a saving throw, whether armour just soaks an amount of damage.  None of them are actually realistic, they’re just probability models.

Supported by (Turn Off)