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Team Yankee Boot Camp Live Blog: Saturday

How To Play Team Yankee #2 – Choppers!

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How To Play Team Yankee #2 – Choppers!

45 Comments

We're back with Anders talking about the ways in which you can use Helicopters in games of Team Yankee.

As you'll know by now the choppers on offer are the HIND and the Cobra.

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berdennol
Member
4xp

Nice! just the video I wanted.

hairybrains
Cult of Games Member
12989xp

it looks like helicopters are going to rule the roost until the anti air turns up. Are there rules for fighter cover?

pedmore
Member
149xp

Note to self. Don’t leave home without the anti-air

severvus
Member
1xp

Thats AWESOME…I expect to have it in my hands and how I`ll play =)

mwcannon
Member
618xp

The Hunter-Killer rule for the US is a good call. I had a cavalry platoon on maneuvers in 76-7 and even though we were in the woodline we got “acquired” by a troop of Cobras and could not see them even when they popped up. They were at almost max distance for TOWs.

britfran45
Member
3xp

dang, knocking out choppers with TOWs. Not going to be hard to knock out the Hinds.

jocke
Cult of Games Member
4043xp

Yeah… Now we talk… Those Cobras are so tiny vs. the HINDs… ^^

unclejimmy
Member
9225xp

Good stuff!

olliep
Member
6011xp

Loving the chopper action!

majorswotwot
Member
4xp

Wonder if the Hind’s troop carrying capabilities will be a big factor in the future.

panz3ritaly
Member
6xp

Gettttt to the chooooppaaa

mwcannon
Member
618xp

I don’t want to sound like a crotchety old gaming fart (OK, I *am* 62) but you are not going to see Cobras hunting Hinds or vice-versa. Their job is to kill stuff on the ground. I’m not saying some enterprising Warrant Officer wouldn’t try that if they were in a pinch but TOWs are for killing stuff on the ground. You’d see the nose guns used on helos more than TOWs.

spaced2020
Member
2124xp

I was a little surprised that the air to air missile combat between helicopters was a big part of the game. I assumed ground AA and fighter aircraft were going to be the main anti helicopter component. interesting.

sircaroon15
Member
284xp

I would agree with mwcannon’s comment. The helicopters are meant to hunt tanks and IFV, APV. Leave the helicopters to the long list of anti-air missiles and guns that will flow out of Battle Front’s armouries.

daegren
Cult of Games Member
2521xp

Great video, this was one of the examples I really wanted to see.

blipvertus
Cult of Games Member
12199xp

Actually, one tactic was for the helos to use pop up attacks to engage AA thus clearing the airspace for fast movers like the A-10.

mo3355
Member
34xp

Caught this on periscope. Wasn’t the best fps as other ones were over the lawt twi days, but hey watching it live was sweet

mo3355
Member
34xp

Over the “last two” days….spellcheck on phone for ultimate fail

havoq
Member
430xp

Get to tha choppa

fjhamming
Member
72xp

After seeing this video i’m a little less concerned about the combined size of six hinds.

fox40
Member
178xp

Loving the coverage and the game

izeman82
Member
18xp

great video, loving me some choppa action

redyeti
Member
576xp

i just can’t get over the size of the choppers!

zorg
Cult of Games Member
18732xp

sound like a very kill’y game when everything is up and running.

panz3ritaly
Member
6xp

Th3se hind are pretty big…we run a test match using the shilkas and ghoper AA unit, and they could ground every damned cobras they can see, another interesting thing is that every weapon can shot at aircraft in the opponent’s turn, so you can puor a lot of lead out before the helos fire; you lose some thinghs like asault and defensive fire with the weapon that shoot at choppa…but you ca n still fire the other weapons

kbog
Cult of Games Member
654xp

No, Anders said AA response fire stops you shoting in your next phase – so AA response OR fire in your next phase.

panz3ritaly
Member
6xp

Th3se hind are pretty big…we run a test match using the shilkas and ghoper AA unit, and they could ground every damned cobras they can see, another interesting thing is that every weapon can shot at aircraft in the opponent’s turn, so you can puor a lot of lead out before the helos fire; you lose some thinghs like asault and defensive fire with the weapon that shoot at aircraft…but you can still fire the other weapons

skillamac
Member
112xp

Are we sure about the self defence AA guns stopping you firing next turn?? I ask because in WW2 FoW self defence AA doesn’t stop you shooting etc next turn but it does make you top armour 0 making you vulnerable to artillery attacks, air strikes and infantry assaults…

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