Set the Scene With Battlehex Terrain on Kickstarter
January 3, 2015 by deltagamegirl22
Rainn Studios has a pretty cool project up on Kickstarter right now- Battlehex: A Modular Hexagon Terrain System.
This idea is pretty clever in that it addresses both wanting to have your tabletop look interesting and different each time you play as well as the time old question of "where am I going to store all this stuff?" Battlehex is a system of 60 finished hexes that will cover up to a 6 foot by 4 foot area. There is no painting or clips required for use and they can be stored just as easily as they were set up. What I really like about this is that it essentially does the same thing that a game mat does, but gives you the option to change the look and customize it every time you play.
Is Battlehex something you'd like to bring to your tabletop?




sweet… and I could bring that…
no way those tiles are not going to move when you bump them…
This has already been done quite successfully – http://www.kallistra.co.uk/?page=8
I’d have expected something a bit more complicated from someone called Heath Robinson! 😉
Although there are similarities, there are significant differences with this and the Kallistra Hexon sets. A quick comparison:
– Materials: BattleHex = Board // Hexon = Polymer Plastic
– Hex Size: BattleHex = 9″ point to point // Hexon = 10cm side to side.
– Tiles: BattleHex = Single Hex; Hexon = set of sixes or individual special tiles.
– Finish/Design: BattleHex = Printed designs // Hexon = plain or flocked.
– Features: BattleHex = Printed Features // Hexon = Special tiles to overlay/insert.
– Table stability: BattleHex = probably need rubberised underlay // Hexon = Clips.
– Pricing: BattleHex ~£42 ($64 inc postage to certain countries) for 6’x4′ area // £50 for unflocked 3’x4′ area.
There’s certainly space for both. If i wanted some simple terrain to whack out for a quick WHF, KoW or similar Fantasy battle or Punk/Weird/Horror system then BattleHex looks good value. For a different look at more expense I’d probably go for the Hexon.
@dorthonion: Thanks for the heads up on Kallistra, I’m just plotting whether a couple of boxes of black Hexon tiles could be sprayed, flocked and textured to provide some flexible tiles for things like Infinity city scapes with some Roads, pavements, Industrial setting with the odd grass section to break it up. Time to fire up Visio.
@Dawn – Thanks for the write-up!
@coxjul That is a great comparison! I agree, I think there is room for both (I’m not biased, haha). Honestly, though, we don’t intend for this to be the end-all be-all terrain system, but we think it would be a great benefit to the hobby. The ease and portability of the BattleHex system is a hude advantage.
I also wanted to let everyone know that we recently unlocked a set of elevation risers that can be used to provide elevation to your terrain. Also, we developed a set of templates that can be used to transfer a hexagon or square grid to your tiles if your game of choice requires a grid. They worked our wonderfully; you can see examples on the KS page.
Just got this email through this morning:
“The GameMap: A Terrain System is the subject of an intellectual property dispute and is currently unavailable.
This project’s funding and the countdown to its deadline have been stopped. If the project becomes available again, the countdown will continue and the deadline will extend past the original deadline for as much time as the project was unavailable.”
Hmmmmmm….
Update from the designers:
Hi everyone! I’m sure many of you are wondering about the intellectual property dispute that temporarily closed down the campaign page for a few hours last night and this morning, and so we wanted to fill you in on what happened.
After launching the campaign, we were approached by another company who asserted that they had trademark rights to the battle hex name. Since we had little invested in the name, we let them know that we would rebrand after the campaign. However, due to an unfortunate miscommunication, a dispute notice was filled with Kickstarter. We’re not sure what Kickstarter’s protocol is for validating the claim, but they suspended our campaign until the issue was resolved, and fortunately it came to a speedy resolution. Kickstarter just made the campaign page public again. Thank you to them!
So, in the meantime, we have tried our best to purge the name from the campaign, because the name is not what this campaign is about. We want to create an awesome terrain system for you guys to play on. On short notice, we supplanted the offending name with “The GameMap” as a quick fix. There is not much to do at this point other than roll with the punches and have fun with it. It was an extremely unfortunate situation, and we bear the other company no ill will. We’d like to reach out to all of our backers to help us come up with a new name, and maybe we can polish the page up a bit. Currently our favorite is TERRAForm Tabletop Terrain System. What do you think?
Now more then ever, we are hyped up to make this campaign a smashing success. This was a small setback, but we are committed to working hard for you guys. Supporting us with your pledge is a huge deal, and we are more appreciative than you could know. Now, we would like to ask you to rally around us and think of one other person that might be interested in this campaign; please share it with them now. Your voice can help make “GameMap” a better terrain system!
Very sincerely, Heath & Seth Robinson