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"Spores" The skirmish game by Wonky Goblin Miniatures and Games

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After some feedback and playtesting...

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Testing two different card sets after some feedback from limburger and others made me think about making it more streamlined.

Whatever plays better I will develop. The Icon based cards move the special actions onto the character cards, this is a lot cleaner but take longer to make test cards because I need the character cards as well.

I have 3 different dice systems

  • 2D12
  • D6s, Starts with 2d6 and adds more with more powerful weapons. Target is to hit a set number of successful d6 rolls. 4+ base with modifiers for cover etc.
  • 2d6 system with modifiers on weapons, range and cover

Tests continue.

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limburger

A quick reference sheet for the icons would be enough I think.
Without a manual I’d assume the icons are

  • arrow => move action
  • crosshairs => shoot action
  • star => command or special action?
  • plus => healing / repair action ?
  • mushroom => do something with spores ?

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