From the workbench of the esteemed Horati0nosebl0wer
Army out of my head: Indians - Natives of the New World
On the heels of the other ideas I was inspired by the Black Friday sale email of Epic Basing and seeing their desert theme elements. Numerous styles of cactus and thinking dry, relative to the recent rain herein Texas, my brain slid sideways. A new interpretation on dry undead was born. I started thinking that a combined force of spectral and material undead was possible with Native American figures and various skeletons. This is possible if you were to take the idea of The Ghost Dance and shoehorn it into a fantasy environment of SAGA Age of Magic. My mind extended the thought from the American West to the rest of the continent with Mythic Americas and Paymaster Games. It didn’t hurt that there are also branches and other deadfall to play with some more places and terrain material is plentiful if one decides on a location to build up.
There are plenty of companies with historical figures to pressgang into service here as well. The question that needs to be addressed is what list to run.
- Undead Legion is easy enough said and done if you bring in skeletons and do ghostly paint jobs. Undead/zombie animals are figures available in plastic and even metal/resin (see Gamezone, Bad Squid do, etc.) with stls being ever present. Mythic Americas can be pulled in for some Hearthguard units just for numbers and make for an excellent fantasy selection (double up regular purchases for units to make Warriors).
- Masters of the Underearth might make sense if you want to incorporate firearms. Make an story addition that there are “ghost guns” being used and you’re in business. I see issues with trying to incorporate any sort of warmachine though unless one goes the route of Ewok indomitable tree trunk technology.
- The Horde might even be able to get away with something like a herd of buffalo or stags when making up a chariot.
- Lords of the Wild the optional Levy unit can be made out of any small animals/vermin at hand. Wildlife otherwise is easy enough brought in and used for both Warrior/Levy bases on foot and mounted. Creatures can be moved in with the same thinking. Hell, consider the mystic/dire form of an animal and it works in a simple story build. Beyond that the use of bows by this list makes mini purchases easy.
- Great Kingdoms could be a list that people overlook until Central and South America are drawn in. Formal armies in uniforms using battle formations sit right with this thought and can make for some interesting armies.
- The Otherworld might also make sense considering the available models for the story build. The downside is being niche and low in number of creations. There is also the deep dive of research should you want to really flesh out your head canon *shrug*.
No idea on how anybody else might build a Native American army for Age of Magic but these are some ideas on how I got sucked into that line of thinking.





























