Home › Forums › Painting in Tabletop Gaming › Hobby Weekender 28/06/2019 The Industry and Social Media › Reply To: Hobby Weekender 28/06/2019 The Industry and Social Media
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@tuffyears <20 points>
20 points for Picard, nice stuff.
@limburger <110 points>
I’ll check out the music later. Can’t listen to it at the mo.
It’s hot too, here, by Irish standards.
(1) Is Social Media with hobbying replacing forums?
I detested it for years myself but find it convenient now and a good way to stay in contact with friends and be appraised of events or goings on. Never ‘got’ twitter. Don’t use Instagram too much.
Well, they are different to forums; being used more widely and easily on devices and designed for them moreso. Also quicker and more intuitive with broader scope. And by the looks of it more actively used too. At least those are my observations on it.
You can get a sense of belonging on some social media groups. Since you did mention not being on them, I wonder what gives you the impression. Not a dig here but more a ‘devil’s advocate’. They can and do lack themes when you expand on the point though.
The privacy thing is a huge issue that has always been there too. I completely get where you come from. It’s too late for me with setting up facebook in that regard but I am glad things are, in one way, getting stricter with data protection and some governments are coming down hard on facebook and asking questions more in the last year or two.
40 points.
(2) Are websites going the way of the Dinosaur?
30 points, I like your answer.
(3) I know photos, articles and other information trickles out at conventions and events for our precious games, but should there be more social media reveals and information?
Well, a preview created by a company is a preview created by a company be it Apple, Nintendo, Comicon or Games Workshop. I’d strongly disagree that it is abuse of social media (again, devil’s advocate here for an intellectual debate; but you don’t use it?), that seems crazy to me. I mean, if you owned a business you’d do anything you could to promote it. Now, crappy app games that constantly appear on a news feed and the like, yeah, that is abuse of social media. Advertisements built into computer games as a loading screen is an abuse of a product, and how Twitch works is infuriating and an abuse to me.
I find some of the wargaming, miniatures and RPG content (be it unboxing or reviews) done across the internet to be incredibly bad when you compare them to Gundam Kits, toys and Computer games. I know these people are trying, but damn. Maybe I am unlucky and find ones that aren’t good or some bore me.
Viral marketing is a stranger one I am less familiar with. Sometimes it is too much, other times a company can do something cool and thematic for a movie or the like. I mean, a bunch of posters inside a cinema for an election campaign like ‘I believe in Harvey Dent’ for the Dark Knight is pretty cool, to me. It might be cringeworthy cheese to someone else.
Should one not try to pitch their product to succeed, much like how one tries to ‘sell themselves’ in an interview, to do well? I mean, if a company isn’t profitable, evolves and grows where are they left? A lot of the smaller games companies in the last two-three years have gone under. I mean, why would you admit flaws? That would destroy credibility and confidence in a company amongst shareholders, workers and customers.
I like the ‘rant’. 40 points.