Home › Forums › Science Fiction Tabletop Game Discussions › X-Wing and me: EOL › Reply To: X-Wing and me: EOL
The problem wit Star Wars is that outside of an RPG it actually has limited gaming lifespan. Like most licensed IPs it has a lot of short term potential but ultimately it will die off when the IP is inactive. At any given time, Star Wars only has two factions (Republic/Separatist, Rebel/Imperial, Resistance/First Order) – you can cross them over but generally fans of the IP will prefer to stay canon. You could argue a third with Scum and Villainy. On top of that, fans of the IP are less likely to be interested in “new canon” generated by the licensee company – they usually want stuff that they have seen in the films or games or TV shows. That’s not to say there’s no scope for new material, but the game won’t survive on it. But there’s only a limited amount of units for the games that can be drawn from the canon and once they have been released you’re into the realms of duplicates or re-releases (i.e. same model with new stats or alternative colour schemes). I think X-Wing has kind of hit that point which is why it’s fading out as a game despite being given a new edition. I think Legion will also reach that point at some point too.