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DVG added a “New to Warfighter?” segment towards the top of the campaign page that I found helpful…
With the opening of the Fantasy Era, we are getting attention from many people who have never played, or even heard of Warfighter. Hopefully this will answer many of your questions!
Warfighter began about six years ago as a modern day Special Forces solitaire card game. The idea of the game was simple: You are put in the role of a Special Forces commander, and it’s your assignment to build a team of soldiers, including their weapons, gear, and skills to accomplish a mission. Before building your team, you know what the Mission card and Objective card are. So you know the basic overview of the mission, such as how many resource points you have to spend, the number of turns you have to complete the mission, how many location cards you need to move through to reach the objective, and what you need to do when you reach the objective card to successfully complete the mission.
The game did well. Really really well. Honestly, far better than we ever thought it would.
So we designed expansions for other modern day settings, and then expanded the series to WWII.
We also added fun “Alternate” expansions along the way for Zombies, Skeletons, and Cthulhu in WWII.
Through all this, the core structure has remained the same: Build a team, Take on a mission, Travel from point-A to point-B, and complete the task needed to complete the mission.
It was a natural extension of the system to expand into Fantasy. And in Fantasy, the core idea remains the same: build a party of Heroes, battle your way through a dungeon infested with monsters, obstacles, and traps, and then defeat the big monster at the end of the dungeon. On top of the core “mission” level of the game, we have added a never before seen “campaign” level to fantasy.
The Fantasy campaign is known as a “Questing” campaign system, because your party travels from place to place carrying out missions. This Questing campaign will also appear in Modern and WWII Warfighter as we go forward.
We also have a “Deployment” campaign system planned. It works much like the Questing campaign, except your team deploys from a fixed base to remotes locations, carries out a mission, and then returns to base. This system will also appear in Modern, WWII, and Fantasy Eras.
If you are new to Warfighter, there is a section below with many fine How to Play videos. We will continue to post new Fantasy How to Play videos.
If you have any questions, please ask, and I will do my best to answer them!