Home › Forums › News, Rumours & General Discussion › Why don’t we already have the perfect wargame? › Reply To: Why don’t we already have the perfect wargame?
One thing I’ve noticed is that the generic systems out there is that it is impossible to market them to a massive audience.
At best you attract the ‘open source’ / maker crowd, but those types are just as likely to have house ruled an existing game to their liking already.
The more convenience oriented consumer types will find it hard to get into a system that can be everything they want it to be.
The hard limitations that things like 40k and Bolt-action provide are a blessing to these folks.
I suspect that it may be why ‘Frostgrave’ is getting its own terrain … it’s not because it ‘needs’ it, but it does help sell the system.
@blinky465 chess can be frustrating too when you know a few opening moves and your opponent does something completely random. Although part of the frustration could be that you realise you don’t know why the opening you picked actually works and what your opponent should (or should not) be doing.