Home › Forums › Historical Tabletop Game Discussions › Does the historical period dictate the minimum and/or maximum size of a battle ? › Reply To: Does the historical period dictate the minimum and/or maximum size of a battle ?
@limburger Yes, I think skirmish games call out for scenario driven play. It could be a simple ‘destroy the enemy’, but only if there’s a thematic reason. I don’t think that wiping out the enemy should be the sole possible scenario for skirmish games, even if you have the warband style game with evolving characters.
Ideally, I’d love to have an overarching narrative campaign that puts the skirmish games into some context, with the option to have larger scale battles (played with a different system) that influence/are influenced by the skirmishes.
For example if you lose the bigger battle, your next game could be a skirmish whereby you are trying to get some stragglers to safety. If a skirmish is about driving away a picket line, maybe you get an advantage in deployment in the next battle.