Skip to toolbar

Reply To: There is no place for (armoured) vehicles and fliers in a 28mm skirmish game?

Home Forums News, Rumours & General Discussion There is no place for (armoured) vehicles and fliers in a 28mm skirmish game? Reply To: There is no place for (armoured) vehicles and fliers in a 28mm skirmish game?

#1639110

limburger
21713xp
Cult of Games Member

I’d argue that the fun in most games is down to your opponent having the same interpretation of the rules as you.
However that is not the question being asked.

I also think that we shouldn’t rely on companies for any of this, because there rarely is any reason for them to do so.
Fact is that shiny sexy models sell …

The moment we buy into a game system we own the rules and we should be able to change them as much or as little as we like.

As such the question kind of is : what does it take to make vehicles objectives for a scenario instead of parts of an army list ?

I think @torros had a good point in the discord channel : rules rarely reflect the disadvantages of vehicles in urban combat and ambush situations.
As a result tank is next to impossible to counter even if the terrain is the equivalent of WW2 era Stalingrad or Berlin.

There is a good reason why molotov cocktails and even basic smoke grenades were (and still are?) recommended weapons against tanks in ambush situations.
Game mechanics dont’ reflect that.

Heck … in movies you sometimes see a brave soldier jump on top of a tank and throw a grenade inside.
I don’t know how a scene like that could be replicated in Bolt-Action (or 40k or Starwars Legion).

Supported by (Turn Off)