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@onlyonepinman At the moment the all vehicle thing for 40k is actually a bit of a double edged sword. I think (though I’m by no means a competitive 40k player) the meta with 9th is massed fire always wins. The more dice you roll the kills you make, so in that sense an all vehicle army against a horde of guardsmen may actually just get mauled by Lasguns because they CAN wound a vehicle now and they roll enough dice. My brother and I were going to try it at one point with my Custodes against his Imperial Knights (armies neither of us tend to play much because they are a bit silly) just to see who would win. Our assumption was based on how many the Knights can kill before the Custodes can close will determine the game. In a weird way, that’s sort of accurate to ‘reality’.
I deff agree with @limburger that rules should not be overly complicated, and by and large I think the rules for games like BA and 40k work quite nicely for simplicity in rules. At the end of the day, though, army building rules are designed for competitive play and not scenario play and that’s a good line to draw. Even beyond scenarios, though, a friendly game can always come with some caveats if both players agree. Nothing over a Light Tank for BA, for example, or nothing except basic APC units in 40k. On the flip side if both player want to they could say ONLY Super Heavy things in a game…but at that point you should think of the game system’s limitations to scale. 😛