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Reply To: Is the AWI best served with our current crop of rules?

Home Forums Historical Tabletop Game Discussions Is the AWI best served with our current crop of rules? Reply To: Is the AWI best served with our current crop of rules?

#1647880

oriskany
60771xp
Cult of Games Member

This … is a tough one.  Even as a guy who’s screen name is literally a Revolutionary War battle, I have struggled for decades with some of the same problems.

1) Rebels & Redcoats: Too complex.

2) Muskets & Tomoahawks: Too simple, and too small.  And that whole “narrative system” for which it reaps so much praise is terrible when you’re trying to create a real event and thus dont need the narrative.

3) Anything Napoleonic
: Too big.  Also, the tech is off.

I am not familiar with the British Grenadier system you’re talking about.  I’ll have to research that.  Trust me, like you… am I still looking.  🙂

Even when I sit down to design a game, I have issues.

Retooling of TSR Battlesytem 2nd Edition (believe it or not):
Saratoga_04D

Battlefield: Rebellion, a company-scale (about 50 men to a counter) game we use sometimes.

Trenton

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