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Reply To: Is the AWI best served with our current crop of rules?

Home Forums Historical Tabletop Game Discussions Is the AWI best served with our current crop of rules? Reply To: Is the AWI best served with our current crop of rules?

#1648559

blipvertus
12359xp
Cult of Games Member

Might want to try the Osprey rules for Rebels & Patriots. I do have that rule set but have not played it myself. I have played 1st Edition Muskets and Tomahawks and generally liked it but found it incredibly easy to get units to flee. I have yet to play 2nd edition but it seems to have addressed several complaints of the previous edition.

On the strategic level, the Continental Army has only one goal, survive. It lost an incredible amount of battles.

But look at the ones it did win. The Saratoga campaign where the British army was at the very end of an incredibly long supply chain in a horrific march through howling wilderness and constantly facing ever larger numbers of enemy troops.  Burgoyne’s army is getting smaller as he leaves behind detachments and smaller units get defeated in detail until finally the final battles where his diminished, outnumbered and exhausted army is out lead by a dynamic and inspirational leader, Benedict Arnold (didn’t see that one coming, did you?).

I guess the point of this is that armies on active campaigns get a lot smaller through non-combat losses and their morale and effectiveness declines the longer they’re in the field. So maybe those class A units would be B or C after a long enough campaign. Or maybe still Class A, but much smaller.

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